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Debug modes #47

@V1nc3ntWasTaken

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@V1nc3ntWasTaken

Add an option and function for debug modes which can help end users report issues, and contributors diagnose and fix these issues.

There can be modes such as:

  • STRICT which hold back sensitive information like pre-handled signatures, player keys, usernames, etc. and just display their length in debug logs.

  • NEED_TO_KNOW which will still hold back sensitive information, but will log the first few characters in a signature or player key. (to ensure they are valid values)

  • FULL which logs all information.

(Other values can be introduced later on)

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enhancementNew feature or request

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