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markdown/0059_boy_have_i_been.md

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@@ -57,7 +57,6 @@ In early October, the Kaplay team announced that they would be hosting a game ja
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I turned him down, mostly because I knew that I should be prioritizing my studies over judging a game jam and I wouldn't be able to commit to the time. Unfortunately, that meant that I would have more time to work on my game... and so I did that. I recruited a classmate from my calculus class to beta-test my game and it ballooned exponentially from there. I kept creating more and more additions to my game, and finding more things to fix in Kaplay. It was so much that I actually am now the 5^th^ place developer by number of commits, after only the original developer (of Kaboom.js, Kaplay's predecessor), and Kaplay's development team.
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[![6 top developers to Kaplay by number of commits]({attach}kcontr.png)](https://github.com/kaplayjs/kaplay/graphs/contributors)
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I'd say it's been a productive 3 months.

markdown/kdmeme.png

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