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ok REALLY fix centering
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build.py

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@@ -240,7 +240,7 @@ def handle_instagram(self, attrs: dict[str, str]) -> str:
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permalink = html.escape(f"https://www.instagram.com/p/{
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attrs["post"]}/?utm_source=ig_embed")
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# cSpell: ignore instgrm
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return f"""<blockquote style="margin:inherit auto"
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return f"""<blockquote style="display:block;margin:auto"
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class="instagram-media"{
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" data-instgrm-captioned" if bool(attrs.get("caption", True))
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else ""}

docs/2025/yes-i-deleted-everything/index.html

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markdown/0064_yes_i_deleted_everything.md

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@@ -9,7 +9,7 @@ In the previous post I detailed a (very long) series of thoughts I had during de
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Among other things, it's not called *Debugger* anymore. After finishing a complete draft of the game's plot, that title no longer fit. I'm not going to leak the story quite yet, but it is centered around an industrial complex called the *Aelith*, which is also now the title of the game.
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![*Aelith* logo]({attach}aelith_logo_1.png){style="margin:inherit auto"}
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![Aelith logo]({attach}aelith_logo_1.png){style="display:block;margin:auto"}
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In the process of making the game fit with the story I wrote (rather than the other way around) I decided that rather than trying to refactor the messy spaghetti code I already had, it would be more efficient to just get rid of it and start again from scratch! (Of course, I didn't *delete* the old code; I merely archived it in a separate folder, so I could go back and copy old useful snippets that I had when needed, without having to futz around with git recovering it.)
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