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Is It Possible to Assign Custom Environments to Materials in Three.js Path Tracing? #84

@RafaeldelM

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@RafaeldelM

Hello,
I am using three-gpu-pathtracer and I truly love how easy it is to use. However, I have noticed that it does not support assigning a different environment to a material than the one used for the main scene.
Could you please let me know if this is possible with THREE.js-PathTracing-Renderer?
Thank you very much in advance.

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