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minor fixes
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README.md

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@@ -16,9 +16,6 @@ Windows, Unix systems and macOS are supported. For Windows, you'll need to call
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These are required to update and run the project.
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For Windows just download and install, otherwise use standard OS install tools (packages or whatever convenient).
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**Please use Node.js 16.**
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You can find it at https://nodejs.org/download/release/v16.18.1/) or use [NVM](https://github.com/nvm-sh/nvm) to install multiple versions of Node.js and switch between them.
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(Maybe later, optional) If you're going to change images, please install [ImageMagick](https://imagemagick.org/script/download.php), use packages for Linux or homebrew/macports for MacOS.
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2. Install global Node modules:

dev

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@@ -12,6 +12,7 @@ export WATCH=1
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export SITE_HOST=http://javascript.local
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export TUTORIAL_EDIT=
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export NODE_PRESERVE_SYMLINKS=1
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export NODE_OPTIONS=--openssl-legacy-provider
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# Use a local bunyan if no other is found in the current environment
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if ! [ -x "$(command -v bunyan)" ]; then

edit

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@@ -10,6 +10,7 @@ export TUTORIAL_LANG=$1
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export NODE_ENV=production
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export TUTORIAL_EDIT=1
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export NODE_PRESERVE_SYMLINKS=1
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export NODE_OPTIONS=--openssl-legacy-provider
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# Use a local bunyan if no other is found in the current environment
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if ! [ -x "$(command -v bunyan)" ]; then

package.json

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"build": "cross-env NODE_PATH=./modules ./node_modules/.bin/gulp build",
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"gulp": "cross-env NODE_PRESERVE_SYMLINKS=1 NODE_PATH=./modules ./node_modules/.bin/gulp"
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},
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"engine": {
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"node": "^16"
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},
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"precommit": "NODE_ENV=development node `which gulp` pre-commit",
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"//": "node-xmpp-client installs for linux only",
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"dependencies": {

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