@@ -42,6 +42,8 @@ Navigation:
4242* [ UnityOctree] ( https://github.com/Nition/UnityOctree ) - octrees
4343* [ In-Game Replay System] ( https://github.com/FeNo/InGameReplay ) - record and replay transforms
4444* [ Unity Scene Query] ( https://github.com/Real-Serious-Games/Unity-Scene-Query ) - library to traverse and query the Unity scene to find particular objects
45+ * [ UnityTools] ( https://github.com/CaptainHillman/UnityTools ) - Runtime transformation gizmos
46+ * [ Unity3DRuntimeTransformGizmo] ( https://github.com/HiddenMonk/Unity3DRuntimeTransformGizmo ) - Another runtime transform gizmo
4547
4648## Movement & Animation
4749* [ List View Framework] ( https://bitbucket.org/Unity-Technologies/list-view-framework ) - create dynamic, scrollable lists
@@ -72,6 +74,7 @@ Navigation:
7274* [ Mario Galaxy Gravity for Unity] ( https://gist.github.com/phosphoer/a283cdbeca5d2160d5eed318d0362826 ) - mario galaxy gravity
7375* [ Ocean Community Next Gen] ( https://github.com/eliasts/Ocean_Community_Next_Gen ) - water physics/shader
7476* [ Voxel GPU Physics] ( https://github.com/jknightdoeswork/gpu-physics-unity ) - GPU accelerated voxel physics
77+ * [ Interactive Erosion] ( https://github.com/Scrawk/Interactive-Erosion ) - Runtime fluid erosion for terrain
7578
7679## Particles
7780* [ KvantSpray] ( https://github.com/keijiro/KvantSpray ) - gpu accelerated particles
@@ -122,6 +125,7 @@ Navigation:
122125## Networking
123126* [ UNet Authoritative Networking] ( https://github.com/atrakeur/unity-unet-authoritative-networking ) - authoritative networking implementation
124127* [ MLAPI] ( https://github.com/MidLevel/MLAPI ) An alternative to Unity's UNET high level API, allows for separate server/client projects and more
128+ * [ Barebones Master Server] ( https://github.com/alvyxaz/barebones-masterserver ) - Host your own custom master server setup, avoid CCU fees
125129
126130## VR
127131* [ SteamVR] ( https://github.com/ValveSoftware/steamvr_unity_plugin ) - VR SDK
@@ -322,5 +326,6 @@ Navigation:
322326* [ UnityCsReference] ( https://github.com/Unity-Technologies/UnityCsReference ) - Unity C# reference source code
323327* [ Shader Calibration Charts] ( https://oc.unity3d.com/index.php/s/dfc9aa1491ff905f589408aa136eab23 ) - Unity StandardShader calibration charts
324328* [ Save Game Free] ( https://github.com/BayatGames/SaveGameFree ) - cross platform, encrypted, online-stored saves
329+ * [ UCompile] ( https://github.com/SoapCode/UCompile ) - Runtime compilation and execution of CSharp code
325330
326331[ ![ Analytics] ( https://ga-beacon.appspot.com/UA-63472612-14/readme )] ( https://github.com/igrigorik/ga-beacon )
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