11-- *****************************************************************************
22-- CLIENT CODE
3- local lastTriggerd = false
4- addCommandHandler (" trigger" ,function ()
5- local triggers = getLatentEventHandles () -- get all latent events
6- if triggers [lastTriggerd ] then -- you can use (getLatentEventStatus) too!
7- outputChatBox (" Wait until the trigger (" .. lastTriggerd .. " ) ends!" ,255 ,0 , 0 )
8- return
9- end
10- triggerLatentServerEvent (" LatentEventsCheck" ,20000 ,resourceRoot ,localPlayer )
11- lastTriggerd = # getLatentEventHandles () -- set the lastTriggerd with the id for last event triggerd
3+ local lastTriggerd = false
4+ addCommandHandler (" trigger" , function ()
5+ local triggers = getLatentEventHandles () -- get all latent events
6+ if triggers [lastTriggerd ] then -- you can use (getLatentEventStatus) too!
7+ outputChatBox (" Wait until the trigger (" .. lastTriggerd .. " ) ends!" , 255 , 0 , 0 )
8+ return
9+ end
10+ triggerLatentServerEvent (" LatentEventsCheck" , 20000 , resourceRoot , localPlayer )
11+ lastTriggerd = # getLatentEventHandles () -- set the lastTriggerd with the id for last event triggerd
1212end )
1313
1414-- *****************************************************************************
1515-- SERVER CODE
16- addEvent (" LatentEventsCheck" ,true )
17- addEventHandler (" LatentEventsCheck" ,root ,function (thePlayer )
18- outputChatBox (" Latent trigger done from: " .. getPlayerName (thePlayer ), root ,math.random (255 ),0 , 0 )
19- end )
16+ addEvent (" LatentEventsCheck" , true )
17+ addEventHandler (" LatentEventsCheck" , root , function (thePlayer )
18+ outputChatBox (" Latent trigger done from: " .. getPlayerName (thePlayer ), root , math.random (255 ), 0 , 0 )
19+ end )
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