@@ -134,9 +134,6 @@ class CameraControls {
134134
135135 wheelSpeed = 0.06 ;
136136
137- // sensitivity tweak for input touch devices
138- touchSensitivity = 0.5 ;
139-
140137 gamepadDeadZone : Vec2 = new Vec2 ( 0.3 , 0.6 ) ;
141138
142139 constructor ( app : AppBase , camera : CameraComponent , observer : Observer ) {
@@ -277,17 +274,17 @@ class CameraControls {
277274 const orbitMove = screenToWorld ( this . _camera , touch [ 0 ] , touch [ 1 ] , distance ) ;
278275 v . add ( orbitMove . mulScalar ( orbit * pan ) ) ;
279276 const flyMove = new Vec3 ( leftInput [ 0 ] , 0 , - leftInput [ 1 ] ) ;
280- v . add ( flyMove . mulScalar ( fly * this . moveSpeed * this . touchSensitivity * dt ) ) ;
277+ v . add ( flyMove . mulScalar ( fly * this . moveSpeed * dt ) ) ;
281278 const pinchMove = new Vec3 ( 0 , 0 , pinch [ 0 ] ) ;
282279 v . add ( pinchMove . mulScalar ( orbit * double * this . pinchSpeed * dt ) ) ;
283280 deltas . move . append ( [ v . x , v . y , v . z ] ) ;
284281
285282 // mobile rotate
286283 v . set ( 0 , 0 , 0 ) ;
287284 const orbitRotate = new Vec3 ( touch [ 0 ] , touch [ 1 ] , 0 ) ;
288- v . add ( orbitRotate . mulScalar ( orbit * ( 1 - pan ) * this . orbitSpeed * this . touchSensitivity * dt ) ) ;
285+ v . add ( orbitRotate . mulScalar ( orbit * ( 1 - pan ) * this . orbitSpeed * dt ) ) ;
289286 const flyRotate = new Vec3 ( rightInput [ 0 ] , rightInput [ 1 ] , 0 ) ;
290- v . add ( flyRotate . mulScalar ( fly * this . orbitSpeed * this . touchSensitivity * dt ) ) ;
287+ v . add ( flyRotate . mulScalar ( fly * this . orbitSpeed * dt ) ) ;
291288 deltas . rotate . append ( [ v . x , v . y , v . z ] ) ;
292289
293290 // gamepad move
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