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Copy file name to clipboardExpand all lines: video_filtering/README.md
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### Experiment with different edge-detection algorithms
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By modifying the filter #defines (this can't be done dynamically so just edit the filter), although I have an idea for using a erb template to make ite easier...
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By modifying the filter #defines (this can't be done dynamically so just edit the filter), although I have an idea for using a erb template to make this easier...
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Modify `edge_detect.glsl` directly to use these alternative defines included in the shader.
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