@@ -1321,6 +1321,11 @@ TEST(EngineTest, MoveDrawableForwardLayers)
13211321 std::vector<Sprite *> sprites;
13221322 createTargets (&engine, sprites);
13231323
1324+ const auto &targets = engine.targets ();
1325+
1326+ for (auto target : targets)
1327+ target->bubble ()->setText (" test" );
1328+
13241329 engine.moveDrawableForwardLayers (sprites[4 ], 2 );
13251330 ASSERT_EQ (sprites[0 ]->layerOrder (), 1 );
13261331 ASSERT_EQ (sprites[1 ]->layerOrder (), 5 );
@@ -1380,6 +1385,20 @@ TEST(EngineTest, MoveDrawableForwardLayers)
13801385 ASSERT_EQ (sprites[2 ]->bubble ()->layerOrder (), 8 );
13811386 ASSERT_EQ (sprites[3 ]->bubble ()->layerOrder (), 9 );
13821387 ASSERT_EQ (sprites[4 ]->bubble ()->layerOrder (), 11 );
1388+
1389+ sprites[1 ]->bubble ()->setText (" " );
1390+ sprites[3 ]->bubble ()->setText (" " );
1391+ engine.moveDrawableForwardLayers (sprites[2 ], 8 );
1392+ ASSERT_EQ (sprites[0 ]->layerOrder (), 1 );
1393+ ASSERT_EQ (sprites[1 ]->layerOrder (), 4 );
1394+ ASSERT_EQ (sprites[2 ]->layerOrder (), 11 );
1395+ ASSERT_EQ (sprites[3 ]->layerOrder (), 3 );
1396+ ASSERT_EQ (sprites[4 ]->layerOrder (), 2 );
1397+ ASSERT_EQ (sprites[0 ]->bubble ()->layerOrder (), 9 );
1398+ ASSERT_EQ (sprites[1 ]->bubble ()->layerOrder (), 6 );
1399+ ASSERT_EQ (sprites[2 ]->bubble ()->layerOrder (), 7 );
1400+ ASSERT_EQ (sprites[3 ]->bubble ()->layerOrder (), 8 );
1401+ ASSERT_EQ (sprites[4 ]->bubble ()->layerOrder (), 10 );
13831402}
13841403
13851404TEST (EngineTest, MoveDrawableBackwardLayers)
@@ -1388,6 +1407,11 @@ TEST(EngineTest, MoveDrawableBackwardLayers)
13881407 std::vector<Sprite *> sprites;
13891408 createTargets (&engine, sprites);
13901409
1410+ const auto &targets = engine.targets ();
1411+
1412+ for (auto target : targets)
1413+ target->bubble ()->setText (" test" );
1414+
13911415 engine.moveDrawableBackwardLayers (sprites[4 ], -2 );
13921416 ASSERT_EQ (sprites[0 ]->layerOrder (), 1 );
13931417 ASSERT_EQ (sprites[1 ]->layerOrder (), 5 );
@@ -1447,6 +1471,20 @@ TEST(EngineTest, MoveDrawableBackwardLayers)
14471471 ASSERT_EQ (sprites[2 ]->bubble ()->layerOrder (), 8 );
14481472 ASSERT_EQ (sprites[3 ]->bubble ()->layerOrder (), 9 );
14491473 ASSERT_EQ (sprites[4 ]->bubble ()->layerOrder (), 11 );
1474+
1475+ sprites[1 ]->bubble ()->setText (" " );
1476+ sprites[3 ]->bubble ()->setText (" " );
1477+ engine.moveDrawableBackwardLayers (sprites[2 ], -8 );
1478+ ASSERT_EQ (sprites[0 ]->layerOrder (), 1 );
1479+ ASSERT_EQ (sprites[1 ]->layerOrder (), 4 );
1480+ ASSERT_EQ (sprites[2 ]->layerOrder (), 11 );
1481+ ASSERT_EQ (sprites[3 ]->layerOrder (), 3 );
1482+ ASSERT_EQ (sprites[4 ]->layerOrder (), 2 );
1483+ ASSERT_EQ (sprites[0 ]->bubble ()->layerOrder (), 9 );
1484+ ASSERT_EQ (sprites[1 ]->bubble ()->layerOrder (), 6 );
1485+ ASSERT_EQ (sprites[2 ]->bubble ()->layerOrder (), 7 );
1486+ ASSERT_EQ (sprites[3 ]->bubble ()->layerOrder (), 8 );
1487+ ASSERT_EQ (sprites[4 ]->bubble ()->layerOrder (), 10 );
14501488}
14511489
14521490TEST (EngineTest, MoveDrawableBehindOther)
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