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Development of v0.0.4 #2

@sketchpunk

Description

@sketchpunk

[ Main Focus ]

  • Animation
    • Blending Animations
    • Learn how to normalize time for smooth blending
    • Figure out how to do phase matching ( https://twitter.com/nan2cc/status/1266792167206338560 )
    • Maybe a framework to handle Blend Trees?
    • Export the results of IK Animation Retargeting. So no need to do realtime ik retargeting all the time.
  • Character controller ( get things to actually move )

[ Secondary ]

  • Bone Springs
    • Not happy with new version, will revisit old prototype version
    • Try to handle Implicit Euler & regular spring force equations, maybe treat them as modes or something.

[ Maybe? ]

  • Make Playcanvas examples

[ Most Likely ]

  • Find & Make usable more models to play with.
  • Try to model my own character

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