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convert leather shields to hide shields
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addEnchantedVariantsToLeveledLists.pas

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Original file line numberDiff line numberDiff line change
@@ -710,6 +710,12 @@ function Process(e: IInterface): integer;
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tier := 'Leather';
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end;
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// Convert Leather to Hide, if a Shield
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if pos('Leather', tier) > 0 then begin
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if pos('Shield', armor_type) > 0 then
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tier := 'Hide';
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end;
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// Convert SteelPlate to Steel if a Shield
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if pos('Shield', armor_type) > 0 then begin
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if pos('SteelPlate', tier) > 0 then

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