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@Floweynt
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Some minor bridge-ification.

Comment on lines 54 to 58

ClientPlayConnectionEvents.INIT.register((handler, client) ->
Events.JOIN.invoker().accept(new Events.ServerJoinInfo(handler.getConnection().getAddress().toString())));

ClientPlayConnectionEvents.JOIN.register((clientPlayNetworkHandler, sender, minecraftClient) -> Events.CONNECTION_PLAY_READY.invoker().run());
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The naming of both of these events may be misleading or confusing

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