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Jeshurun Hembd
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Update CHANGES.md to highlight WebGL2 requirement for voxels
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CHANGES.md

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### @cesium/engine
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#### Breaking Changes :mega:
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- Voxel rendering now requires a WebGL2 context, which is [enabled by default since 1.101](https://github.com/CesiumGS/cesium/pull/10894). For voxel rendering, make sure the `requestWebGl1` flag in `contextOptions` is NOT set to true.
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#### Fixes :wrench:
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- Materials loaded from type now respect submaterials present in the referenced material type. [#10566](https://github.com/CesiumGS/cesium/issues/10566)

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