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[ZZZ GSP] Bring back DX12, RT, and Upscaling settings #853
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The settings is back on 2.5, the option were made by neon before but hidden because it was removed at 2.4. Co-authored-by: neon-nyan <dev.kemalsetyaa@gmail.com> Signed-off-by: neon-nyan <dev.kemalsetyaa@gmail.com> Signed-off-by: Bagus Nur Listiyono <dzakibagus@gmail.com>
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I haven't used ZZZ's game settings in a while. But saving settings will reset nearly all of them.
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Fixed per commit 7856346.
Some comparison on ZZZ v2.5 RT On (low) vs OFF at 1440p highest 1.0x SMAA, no upscalingQingmin Realm (Quest, raining)https://www.diffchecker.com/image-compare/CDik58ii/
Lumina Square (Late night)https://www.diffchecker.com/image-compare/9JF287rv/
Failume Heights (Night)https://www.diffchecker.com/image-compare/R0Y6kvXS/
Test system
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# What's changed? - 1.83.14 - **[New]** Allow game process to be run as child process of Collapse, by @gablm - This allows stuff like Steam Overlay/controls to work. - User can enable it under Game Settings -> Advanced Settings. - **[New]** [ZZZ] DirectX 12 and Ray Tracing experimental settings, by @neon-nyan - User can use DirectX 12 and RT/Upscaling in-game natively. You will need to enable the DirectX 12 option under game settings. - Availability of certain options depends on the system you are running on. - Do note that the game **MIGHT stutter** on any new scene/sprite loads, and depending on your system it might be slow/fast. - The longer you play, the stutter should go away. - Ray tracing comparison: #853 (comment) - **[Fix]** Misc settings not loading, by @gablm - This affected stuff like Advanced game settings, command line, etc - **[Imp]** Reduce CPU usage in Discord RPC module, by @neon-nyan - More details: #845 - **[Fix]** Plugin news not reloaded on page/region refresh, by @gablm - **[Fix]** [ZZZ] Game Settings reset after using Collapse' GSP, by @shatyuka - **[Fix]** Discord RPC did not get disabled globally, by @bagusnl @neon-nyan - More details: #849 - **[Fix]** HSR Repair/Cache update method, by @neon-nyan - More details: #852 - TL;DR: Completely rewritten - **[Fix]** Sophon not resuming update, by @neon-nyan - After cancelling/pausing game update, the launcher should now perform checks on which assets already updated so only the necessary files are getting downloaded. - **[Fix]** [ZZZ] Deleted assets gets redownloaded on update, by @neon-nyan - More details: #854 - **[Fix]** Game update does not work on games without separate audio package, by @gablm - **[Fix]** Playtime counter not stopped after user switched game/region mid-session, by @gablm - **[Fix]** Directory might not get created when updating game through Sophon, by @neon-nyan - **[Fix]** Main Page's Carousel did not get stopped/paused when told to, by @bagusnl - Carousel now should get paused if you sent Collapse to tray or when Collapse is not on the foreground. - This is interim fix while the whole background subsystem is getting rewritten by @neon-nyan. - More details: #846 ### Templates <details> <summary>Changelog Prefixes</summary> ``` **[New]** **[Imp]** **[Fix]** **[Loc]** **[Doc]** ``` </details>







Main Goal
The settings is back on 2.5, the option were made by neon before but hidden because it was removed at 2.4.
I still can't find the correlation with some of the new values under SystemsSettingDataMap as the value did not changed accordingly to the game settings. But the current implementation should be enough for what it is, as no new game settings were introduced.
PR Status :
Templates
Changelog Prefixes