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fix monkey mart #441
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fix monkey mart #441
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WalkthroughThree new files were added to support web-based loading and configuration for the MonkeyMart game. These include a JSON archive manifest ( Changes
Sequence Diagram(s)sequenceDiagram
participant User
participant Browser
participant dmloader.js
participant GameArchiveLoader
participant EngineLoader
participant Module
User->>Browser: Loads game page
Browser->>dmloader.js: Loads dmloader.js script
dmloader.js->>GameArchiveLoader: Load archive_files.json
GameArchiveLoader->>GameArchiveLoader: Download archive pieces concurrently
GameArchiveLoader->>dmloader.js: Notify on file/piece loaded
dmloader.js->>Progress: Update progress UI
GameArchiveLoader->>dmloader.js: Notify when archive is loaded
dmloader.js->>EngineLoader: Load engine (WASM/asm.js)
EngineLoader->>dmloader.js: Notify engine loaded
dmloader.js->>Module: Preload files, sync persistent storage
Module->>Module: Run game main entry point
Estimated code review effort🎯 4 (Complex) | ⏱️ ~40 minutes Note ⚡️ Unit Test Generation is now available in beta!Learn more here, or try it out under "Finishing Touches" below. ✨ Finishing Touches
🧪 Generate unit tests
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Documentation and Community
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Deploying edutools-testing with
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| Latest commit: |
e97753f
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| Status: | ✅ Deploy successful! |
| Preview URL: | https://fd848d3f.edutools-testing.pages.dev |
| Branch Preview URL: | https://main.edutools-testing.pages.dev |
ingoau
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Beta build (https://educationaltools-beta.github.io) looks good
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Actionable comments posted: 5
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro
⛔ Files ignored due to path filters (6)
static/_app/tools/monkeymart/MonkeyMart.wasmis excluded by!**/*.wasmstatic/_app/tools/monkeymart/bg_loading.pngis excluded by!**/*.pngstatic/_app/tools/monkeymart/load_bar_bg.pngis excluded by!**/*.pngstatic/_app/tools/monkeymart/load_bar_fg.pngis excluded by!**/*.pngstatic/_app/tools/monkeymart/resources.zipis excluded by!**/*.zipstatic/_app/tools/monkeymart/rocket-loader.min.jsis excluded by!**/*.min.js
📒 Files selected for processing (3)
static/_app/tools/monkeymart/archive/archive_files.json(1 hunks)static/_app/tools/monkeymart/archive/game.projectc0(1 hunks)static/_app/tools/monkeymart/dmloader.js(1 hunks)
🧰 Additional context used
📓 Path-based instructions (1)
**/*.*
⚙️ CodeRabbit Configuration File
**/*.*: Do not correct spelling errors or grammar mistakes.
Files:
static/_app/tools/monkeymart/archive/game.projectc0static/_app/tools/monkeymart/dmloader.jsstatic/_app/tools/monkeymart/archive/archive_files.json
🪛 Gitleaks (8.27.2)
static/_app/tools/monkeymart/archive/game.projectc0
211-211: Detected a Generic API Key, potentially exposing access to various services and sensitive operations.
(generic-api-key)
212-212: Detected a Generic API Key, potentially exposing access to various services and sensitive operations.
(generic-api-key)
🪛 Biome (2.1.2)
static/_app/tools/monkeymart/dmloader.js
[error] 13-13: "responseType" is not a valid typeof value.
(lint/correctness/useValidTypeof)
⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (1)
- GitHub Check: build
🔇 Additional comments (1)
static/_app/tools/monkeymart/archive/archive_files.json (1)
1-1: LGTM!The JSON archive manifest is properly structured with appropriate file metadata for segmented loading.
| [gameanalytics] | ||
| game_key_html5 = 8460790931685c9f59f3e669a97521bd | ||
| secret_key_html5 = 6d3a08c1c25fca8bb1587ed50c42a81ddff80aa0 |
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Critical: Remove hardcoded API keys
Hardcoded API keys for GameAnalytics should not be committed to source control. These keys could be exposed publicly and misused.
Consider these alternatives:
- Use environment variables to inject keys at build time
- Load keys from a secure configuration service
- Use a separate, non-committed configuration file
[gameanalytics]
-game_key_html5 = 8460790931685c9f59f3e669a97521bd
-secret_key_html5 = 6d3a08c1c25fca8bb1587ed50c42a81ddff80aa0
+game_key_html5 = ${GAME_ANALYTICS_KEY}
+secret_key_html5 = ${GAME_ANALYTICS_SECRET}📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| [gameanalytics] | |
| game_key_html5 = 8460790931685c9f59f3e669a97521bd | |
| secret_key_html5 = 6d3a08c1c25fca8bb1587ed50c42a81ddff80aa0 | |
| [gameanalytics] | |
| game_key_html5 = ${GAME_ANALYTICS_KEY} | |
| secret_key_html5 = ${GAME_ANALYTICS_SECRET} |
🧰 Tools
🪛 Gitleaks (8.27.2)
211-211: Detected a Generic API Key, potentially exposing access to various services and sensitive operations.
(generic-api-key)
212-212: Detected a Generic API Key, potentially exposing access to various services and sensitive operations.
(generic-api-key)
🤖 Prompt for AI Agents
In static/_app/tools/monkeymart/archive/game.projectc0 around lines 210 to 212,
the GameAnalytics API keys are hardcoded, which risks exposing sensitive
credentials. Remove these keys from the file and instead configure the
application to load them from environment variables, a secure configuration
service, or a separate configuration file that is excluded from source control.
Update the code to reference these external sources for the keys rather than
embedding them directly.
| request: function(url, method, responseType, currentAttempt) { | ||
| if (typeof method === 'undefined') throw "No method specified"; | ||
| if (typeof method === 'responseType') throw "No responseType specified"; | ||
| if (typeof currentAttempt === 'undefined') currentAttempt = 0; |
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Fix incorrect typeof comparison
Line 13 contains a logic error. The condition typeof method === 'responseType' will never be true since typeof returns type strings like "string", "undefined", etc., not variable names.
request: function(url, method, responseType, currentAttempt) {
if (typeof method === 'undefined') throw "No method specified";
- if (typeof method === 'responseType') throw "No responseType specified";
+ if (typeof responseType === 'undefined') throw "No responseType specified";
if (typeof currentAttempt === 'undefined') currentAttempt = 0;📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| request: function(url, method, responseType, currentAttempt) { | |
| if (typeof method === 'undefined') throw "No method specified"; | |
| if (typeof method === 'responseType') throw "No responseType specified"; | |
| if (typeof currentAttempt === 'undefined') currentAttempt = 0; | |
| request: function(url, method, responseType, currentAttempt) { | |
| if (typeof method === 'undefined') throw "No method specified"; | |
| if (typeof responseType === 'undefined') throw "No responseType specified"; | |
| if (typeof currentAttempt === 'undefined') currentAttempt = 0; |
🧰 Tools
🪛 Biome (2.1.2)
[error] 13-13: "responseType" is not a valid typeof value.
(lint/correctness/useValidTypeof)
🤖 Prompt for AI Agents
In static/_app/tools/monkeymart/dmloader.js around lines 11 to 14, the typeof
check on line 13 incorrectly compares typeof method to the string
'responseType', which is invalid. Change the condition to check if responseType
is undefined by using typeof responseType === 'undefined' instead of comparing
typeof method to 'responseType'.
| notifyListeners: function(list, data) { | ||
| for (i = 0; i < list.length; ++i) { | ||
| list[i](data); | ||
| } | ||
| }, |
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Fix undeclared loop variable
The loop variable i is not declared, making it an implicit global variable which can cause bugs.
notifyListeners: function(list, data) {
- for (i = 0; i < list.length; ++i) {
+ for (var i = 0; i < list.length; ++i) {
list[i](data);
}
},📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| notifyListeners: function(list, data) { | |
| for (i = 0; i < list.length; ++i) { | |
| list[i](data); | |
| } | |
| }, | |
| notifyListeners: function(list, data) { | |
| for (var i = 0; i < list.length; ++i) { | |
| list[i](data); | |
| } | |
| }, |
🤖 Prompt for AI Agents
In static/_app/tools/monkeymart/dmloader.js around lines 262 to 266, the loop
variable i in the notifyListeners function is not declared, causing it to become
an implicit global variable. Fix this by declaring i with let or var in the for
loop initialization to ensure it has proper block scope and does not pollute the
global namespace.
| verifyFile: function(file) { | ||
| // verify that we downloaded as much as we were supposed to | ||
| var actualSize = 0; | ||
| for (var i = 0; i < file.pieces.length; ++i) { | ||
| actualSize += file.pieces[i].dataLength; | ||
| } | ||
| // if (actualSize != file.size) { | ||
| // throw "Unexpected data size"; | ||
| // } | ||
|
|
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🛠️ Refactor suggestion
Uncomment or remove file size verification
The file size verification is commented out (lines 422-424) without explanation. This check is important for data integrity.
Either enable the verification or remove it entirely if it's not needed:
verifyFile: function(file) {
// verify that we downloaded as much as we were supposed to
var actualSize = 0;
for (var i = 0; i < file.pieces.length; ++i) {
actualSize += file.pieces[i].dataLength;
}
- // if (actualSize != file.size) {
- // throw "Unexpected data size";
- // }
+ if (actualSize != file.size) {
+ throw "Unexpected data size";
+ }📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| verifyFile: function(file) { | |
| // verify that we downloaded as much as we were supposed to | |
| var actualSize = 0; | |
| for (var i = 0; i < file.pieces.length; ++i) { | |
| actualSize += file.pieces[i].dataLength; | |
| } | |
| // if (actualSize != file.size) { | |
| // throw "Unexpected data size"; | |
| // } | |
| verifyFile: function(file) { | |
| // verify that we downloaded as much as we were supposed to | |
| var actualSize = 0; | |
| for (var i = 0; i < file.pieces.length; ++i) { | |
| actualSize += file.pieces[i].dataLength; | |
| } | |
| if (actualSize != file.size) { | |
| throw "Unexpected data size"; | |
| } |
🤖 Prompt for AI Agents
In static/_app/tools/monkeymart/dmloader.js around lines 416 to 425, the file
size verification code is commented out, which disables an important data
integrity check. To fix this, either uncomment the lines that compare actualSize
to file.size and throw an error if they differ, or remove these lines completely
if the check is no longer necessary. Ensure the code clearly reflects whether
the verification is performed or intentionally omitted.
| notifyListeners: function(percentage) { | ||
| for (i = 0; i < this.listeners.length; ++i) { | ||
| this.listeners[i](percentage); | ||
| } | ||
| }, |
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Fix undeclared loop variable in Progress component
Another instance of undeclared loop variable i that creates an implicit global.
notifyListeners: function(percentage) {
- for (i = 0; i < this.listeners.length; ++i) {
+ for (var i = 0; i < this.listeners.length; ++i) {
this.listeners[i](percentage);
}
},📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| notifyListeners: function(percentage) { | |
| for (i = 0; i < this.listeners.length; ++i) { | |
| this.listeners[i](percentage); | |
| } | |
| }, | |
| notifyListeners: function(percentage) { | |
| for (var i = 0; i < this.listeners.length; ++i) { | |
| this.listeners[i](percentage); | |
| } | |
| }, |
🤖 Prompt for AI Agents
In static/_app/tools/monkeymart/dmloader.js around lines 483 to 487, the loop
variable 'i' in the notifyListeners function is used without declaration,
causing it to become an implicit global variable. Fix this by declaring 'i' with
'let' or 'var' in the for loop initialization to ensure proper scoping and avoid
polluting the global namespace.
fixes monkey mart
Summary by CodeRabbit
New Features
Improvements