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updates, minor redesign, sidebar improvements, new tool, and more #447
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update deps
Bumps [paneforge](https://github.com/svecosystem/paneforge/tree/HEAD/packages/paneforge) from 1.0.0-next.5 to 1.0.2. - [Release notes](https://github.com/svecosystem/paneforge/releases) - [Changelog](https://github.com/svecosystem/paneforge/blob/main/packages/paneforge/CHANGELOG.md) - [Commits](https://github.com/svecosystem/paneforge/commits/paneforge@1.0.2/packages/paneforge) --- updated-dependencies: - dependency-name: paneforge dependency-version: 1.0.2 dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
Bumps [tailwind-variants](https://github.com/heroui-inc/tailwind-variants) from 1.0.0 to 2.1.0. - [Release notes](https://github.com/heroui-inc/tailwind-variants/releases) - [Changelog](https://github.com/heroui-inc/tailwind-variants/blob/main/CHANGELOG.md) - [Commits](heroui-inc/tailwind-variants@v1.0.0...v2.1.0) --- updated-dependencies: - dependency-name: tailwind-variants dependency-version: 2.1.0 dependency-type: direct:development update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com>
sidebar improvements
add stopwatcxh and timer
Co-authored-by: Inglan <96573515+Inglan@users.noreply.github.com>
…of groupItem.url Co-authored-by: Inglan <96573515+Inglan@users.noreply.github.com>
…33-4a02-b60b-4a2bd7551ac4 Fix sidebar sub-item active state to check individual URLs instead of parent group URL
…/tailwind-variants-2.1.0 Bump tailwind-variants from 1.0.0 to 2.1.0
…/paneforge-1.0.2 Bump paneforge from 1.0.0-next.5 to 1.0.2
WalkthroughAdds a Stopwatch & Timer page, integrates tsparticles particle backgrounds, bumps multiple dependencies, exposes BRANCH_NAME at build time, and applies targeted UI, accessibility, and styling changes across sidebar, play, chart, tooltip, table, and various UI primitives. Changes
Sequence Diagram(s)sequenceDiagram
participant User
participant Router
participant StopwatchPage
participant UI
participant WebAudio
User->>Router: Navigate to /tools/stopwatch-timer
Router->>StopwatchPage: mount page
User->>StopwatchPage: Start / Pause / Reset / Lap
StopwatchPage->>UI: update display, laps, progress
StopwatchPage->>WebAudio: play beep on timer finish
sequenceDiagram
participant Layout
participant ParticlesEngine
participant Content
Layout->>ParticlesEngine: particlesInit(loadSlim) (module scope)
ParticlesEngine-->>Layout: engine ready
Layout->>ParticlesEngine: render Particles(options)
Layout->>Content: layer UI above particles
Estimated code review effort🎯 4 (Complex) | ⏱️ ~40 minutes Possibly related PRs
Suggested reviewers
✨ Finishing Touches🧪 Generate unit tests
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Actionable comments posted: 6
🧹 Nitpick comments (14)
src/lib/components/ui/avatar/avatar.svelte (1)
7-7: Defaulting to'loading'may be semantically off; consider'idle'or leaving it uncontrolledMost image/asset components start as
idleand only becomeloadingwhen a fetch starts. Defaulting toloadingcan misrepresent state on mount and affect fallbacks/UX.Consider one of:
- loadingStatus = $bindable<'idle' | 'loading' | 'loaded' | 'error'>('loading'), + loadingStatus = $bindable<'idle' | 'loading' | 'loaded' | 'error'>('idle'),or, to avoid forcing an initial state and let the primitive drive it:
- loadingStatus = $bindable<'idle' | 'loading' | 'loaded' | 'error'>('loading'), + loadingStatus = $bindable<'idle' | 'loading' | 'loaded' | 'error'>(),src/lib/components/ui/button/button.svelte (1)
7-7: Border radius inconsistency across sizes (base vs. sm/lg).Base now uses rounded-lg, but size variants sm and lg still include rounded-md, overriding the base. Decide on a single radius and keep it consistent.
Options:
- Remove radius from size variants and rely on base.
- Or change sm/lg to rounded-lg.
Example change outside this hunk:
- sm: 'h-8 gap-1.5 rounded-md px-3 has-[>svg]:px-2.5', - lg: 'h-10 rounded-md px-6 has-[>svg]:px-4', + sm: 'h-8 gap-1.5 px-3 has-[>svg]:px-2.5', + lg: 'h-10 px-6 has-[>svg]:px-4',or
- sm: 'h-8 gap-1.5 rounded-md px-3 has-[>svg]:px-2.5', - lg: 'h-10 rounded-md px-6 has-[>svg]:px-4', + sm: 'h-8 gap-1.5 rounded-lg px-3 has-[>svg]:px-2.5', + lg: 'h-10 rounded-lg px-6 has-[>svg]:px-4',src/lib/components/ui/sidebar/sidebar-rail.svelte (1)
25-25: Simplify calc for readability and reduce parsing pitfalls.
after:left-[calc(1/2*100%-1px)]is equivalent toafter:left-[calc(50%-1px)]and is easier to parse/read.- '... after:left-[calc(1/2*100%-1px)] ...' + '... after:left-[calc(50%-1px)] ...'src/lib/components/play.svelte (1)
26-26: Icon import style inconsistency (optional).Other icons import from
@lucide/svelte/icons/...while this one imports from@lucide/svelte. Consider standardizing one approach across the file for consistency.src/lib/components/ui/sidebar/sidebar.svelte (1)
75-75: Width calc tweak: document the +2px magic number (optional).The added
+2pxlikely compensates for borders/spacing in floating/inset variants. A short comment near this line would help future maintainers.- ? 'group-data-[collapsible=icon]:w-[calc(var(--sidebar-width-icon)+(--spacing(4))+2px)]' + ? 'group-data-[collapsible=icon]:w-[calc(var(--sidebar-width-icon)+(--spacing(4))+2px)]' /* extra 2px to account for border/rounding in floating/inset */src/lib/components/ui/table/table-row.svelte (1)
17-17: Arbitrary variant with comma-separated selectors may not compile reliably in Tailwind JITThe nested arbitrary variant uses comma-separated selectors twice. Tailwind's arbitrary variants generally don't support comma-separated lists; classes may be dropped at build time. This could cause the hover effect to silently fail.
Consider switching to a group-based approach, which is simpler and robust across wrappers.
Proposed change here (add group, simplify classes):
- class={cn( - 'hover:[&,&>svelte-css-wrapper]:[&>th,td]:bg-muted/50 data-[state=selected]:bg-muted border-b transition-colors', - className - )} + class={cn( + 'group data-[state=selected]:bg-muted border-b transition-colors', + className + )}And in table cell/head components (outside this file), ensure cells react to row hover:
- <td class="... bg-clip-padding ..."> + <td class="... bg-clip-padding group-hover:bg-muted/50 transition-colors ...">This applies the hover background to all cells, regardless of intermediate wrappers. Also verify that hover does not override the selected state visual (consider group-hover only when not selected if needed).
src/routes/+layout.svelte (1)
52-54: Consider a lighter particles bundle and defer initialization to reduce payload
loadFullpulls the entire tsParticles engine, which is heavy. If you’re only using basic shapes/links,loadSlimor targeted feature loaders can substantially cut bundle size. Also consider deferring init until the page that uses Particles is visible.Options:
- Use slim build:
- import { loadFull } from 'tsparticles'; + import { loadSlim } from 'tsparticles-slim'; - void particlesInit(async (engine) => { - await loadFull(engine); - }); + void particlesInit(async (engine) => { + await loadSlim(engine); + });
- Or lazy-init on client only:
onMount(async () => { const { loadSlim } = await import('tsparticles-slim'); void particlesInit(async (engine) => { await loadSlim(engine); }); });Please measure before/after with your bundler’s analyzer and check FCP on mobile.
src/lib/components/app-sidebar.svelte (2)
131-135: Opening the sidebar on any click within the collapsible item may be too broadAttaching
onclickto<Sidebar.MenuItem>will fire on any click in the item (including nested links), which might conflict withCollapsible.Triggerbehavior and keyboard interactions.Prefer scoping the open call to the trigger/button only:
- <Sidebar.MenuItem onclick={() => { sidebar.setOpen(true); }}> + <Sidebar.MenuItem> <Collapsible.Trigger onclick={() => { sidebar.setOpen(true); }}> ... </Collapsible.Trigger> </Sidebar.MenuItem>Ensure this still passes a11y (Enter/Space toggles via the trigger).
140-141: Route active check is brittle for trailing slashes and search/hashUsing strict equality with
page.url.pathnamecan fail for URLs with or without a trailing slash and ignores search/hash. Consider normalizing paths.Example:
{@const normalize = (p: string) => p.replace(/\/+$/, '') || '/'} <Sidebar.MenuButton isActive={normalize(groupItem.url) === normalize(page.url.pathname)} {...props} />Apply similarly to sub-items.
src/lib/components/ui/chart/chart-tooltip.svelte (1)
144-148: GuardtoLocaleStringagainst non-number values (edge case)If a dataset provides a non-number
item.value, calling.toLocaleString()could be unexpected. Minor safeguard:-{item.value.toLocaleString()} +{typeof item.value === 'number' ? item.value.toLocaleString() : String(item.value)}src/routes/+page.svelte (1)
186-201: Dead CSS:.hero-backgroundkeyframes never appliedYou defined
.hero-backgroundanimation but didn't apply that class. Either apply it to the Particles element or remove the CSS.Apply:
- class="absolute top-0 right-0 bottom-0 left-0 pointer-events-none" + class="absolute top-0 right-0 bottom-0 left-0 pointer-events-none hero-background"Or remove the style block if not needed.
src/routes/tools/stopwatch-timer/+page.svelte (3)
27-38: Displayed precision vs. implementation mismatch (centiseconds vs. milliseconds)The comment says
MM:SS.mmm, but you display centiseconds (two digits). Either:
- show milliseconds (3 digits), or
- update the comment/UI copy to reflect centiseconds.
To display milliseconds:
- const milliseconds = Math.floor((ms % 1000) / 10); + const milliseconds = Math.floor(ms % 1000); - return `${minutes...}:${seconds...}.${milliseconds.toString().padStart(2, '0')}`; + return `${minutes...}:${seconds...}.${milliseconds.toString().padStart(3, '0')}`;If you keep centiseconds (better for readability), clarify the comment and label (no code change required).
41-49: High-frequency setInterval re-renders: consider rAF for smoother updatesUpdating state every 10ms can be CPU-intensive and janky on low-end devices. Using
requestAnimationFramekeeps UI smooth while preserving accuracy by computing fromstartTime.Example rAF loop:
let rafId: number | null = null; function startStopwatch() { if (stopwatchRunning) return; stopwatchRunning = true; const startTime = Date.now() - stopwatchTime; const tick = () => { stopwatchTime = Date.now() - startTime; if (stopwatchRunning) rafId = requestAnimationFrame(tick); }; rafId = requestAnimationFrame(tick); } function pauseStopwatch() { stopwatchRunning = false; if (rafId) cancelAnimationFrame(rafId); rafId = null; } onDestroy(() => { if (rafId) cancelAnimationFrame(rafId); });
309-321: Quick presets: ensure numeric assignmentIf
bind:valuestarts returning strings, ensure presets assign numbers. Current code likely works, but explicitly casting avoids surprises.- timerMinutes = preset.minutes; - timerSeconds = preset.seconds; + timerMinutes = Number(preset.minutes); + timerSeconds = Number(preset.seconds);
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package.json(2 hunks)src/lib/components/app-sidebar.svelte(5 hunks)src/lib/components/play.svelte(4 hunks)src/lib/components/sidebar-auth.svelte(1 hunks)src/lib/components/ui/avatar/avatar.svelte(1 hunks)src/lib/components/ui/button/button.svelte(1 hunks)src/lib/components/ui/carousel/carousel-previous.svelte(1 hunks)src/lib/components/ui/chart/chart-style.svelte(1 hunks)src/lib/components/ui/chart/chart-tooltip.svelte(2 hunks)src/lib/components/ui/chart/chart-utils.ts(1 hunks)src/lib/components/ui/command/command-item.svelte(1 hunks)src/lib/components/ui/dropdown-menu/dropdown-menu-content.svelte(1 hunks)src/lib/components/ui/dropdown-menu/dropdown-menu-sub-content.svelte(1 hunks)src/lib/components/ui/sidebar/sidebar-rail.svelte(1 hunks)src/lib/components/ui/sidebar/sidebar.svelte(3 hunks)src/lib/components/ui/sonner/sonner.svelte(1 hunks)src/lib/components/ui/table/table-cell.svelte(1 hunks)src/lib/components/ui/table/table-head.svelte(1 hunks)src/lib/components/ui/table/table-row.svelte(1 hunks)src/lib/components/ui/tooltip/tooltip-content.svelte(1 hunks)src/lib/navigation.ts(1 hunks)src/routes/+layout.svelte(3 hunks)src/routes/+page.svelte(2 hunks)src/routes/g/[id]/+page.ts(1 hunks)src/routes/tools/stopwatch-timer/+page.svelte(1 hunks)
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src/routes/g/[id]/+page.ts (1)
src/lib/gmaes.ts (1)
getGameById(391-393)
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🔇 Additional comments (26)
src/lib/components/ui/avatar/avatar.svelte (1)
13-19: AvatarPrimitive.Root supports bind:loadingStatus – no change neededAccording to the bits-ui docs,
AvatarPrimitive.Root(akaAvatar.Root) exposes a bindableloadingStatusprop (and anonLoadingStatusChangecallback). BindingloadingStatuson the root is correct; you don’t need to move it toAvatarPrimitive.Image.Likely an incorrect or invalid review comment.
src/lib/components/ui/command/command-item.svelte (1)
16-16: Broader, more robust disabled selector.Switching to
data-[disabled]improves compatibility with presence-only attributes and keeps disabled styling consistent.src/lib/components/ui/sonner/sonner.svelte (1)
11-11: Confirmed global definitions for new CSS variables—no immediate changes required.We found all three variables defined in
src/app.css:
- Lines 569–570:
--color-popover,--color-popover-foreground- Line 580:
--color-borderThese cover the defaults used in
sonner.svelte. If you introduce additional themes or overrideapp.cssin the future, consider adding fallbacks then; for now, this is safe to merge.src/lib/components/ui/chart/chart-style.svelte (1)
33-35: Safer style injection (no raw HTML).Replacing {@html} with
<svelte:element this="style">avoids raw HTML, keeping the same behavior while improving safety.package.json (1)
18-21: @lucide/svelte imports verified as client-only
All occurrences of@lucide/svelteare in.svelteor other client modules—no imports in+*.server.tsorsrc/lib/server/**.– ✅ No changes needed for
@lucide/sveltein devDependencies
–⚠️ Please confirm thatlayerchart@2.0.0-next.27works with your SvelteKit v2.27.3 setup and any APIs you rely on.src/lib/components/play.svelte (2)
69-71: LGTM: Layout/style adjustments.Padding and rounded-lg updates look consistent with the rest of the UI changes.
97-97: LGTM: Grid height fit.Adding
h-fitto the control grid is appropriate to prevent unnecessary vertical stretching.src/lib/components/ui/sidebar/sidebar.svelte (5)
2-2: LGTM: Drawer import.Import switch to Drawer aligns with the new mobile sidebar behavior.
37-40: Verify Svelte function binding syntax forbind:open.
bind:open={() => sidebar.openMobile, (v) => sidebar.setOpenMobile(v)}uses function-based binding. Ensure your Svelte version/tooling supports this pattern.If needed, consider a fallback that separates get/set:
<!-- If Drawer supports `open` prop and `openChange` event: --> <Drawer.Root open={sidebar.openMobile} on:openChange={(e) => sidebar.setOpenMobile(e.detail)} direction={side} />Or keep the function-binding if confirmed supported by your setup.
41-47: Mobile content container: check CSS variables availability.The inline style uses
--sidebar-widthand--initial-transform. Confirm both vars are respected by your CSS/runtime and the slide-in/out animation honors--initial-transform.
48-52: LGTM: A11y-friendly Drawer header.The
sr-onlyheader/title/description provide accessible labels without visual clutter.
55-56: LGTM: Drawer structure.Content/root closure sequence is correct.
src/lib/components/ui/table/table-head.svelte (1)
17-17: LGTM: Visual consistency.Adding
bg-clip-paddingmatches cell styling and prevents bleed on rounded/hover backgrounds.src/lib/components/ui/chart/chart-utils.ts (1)
44-44: LGTM: Safer check for nested payload.
payloadPayload !== undefinednarrows types correctly and avoids false negatives for falsy-but-valid objects.src/lib/navigation.ts (1)
64-68: ✅ Route verification passed for/tools/stopwatch-timer.
Foundsrc/routes/tools/stopwatch-timer/+page.svelte.
LGTM—approving these changes.src/lib/components/sidebar-auth.svelte (1)
101-102: LGTM: Styling refinement.
list-noneon the trigger removes unwanted list markers for stacked menu items.src/lib/components/ui/dropdown-menu/dropdown-menu-sub-content.svelte (1)
16-16: CSS variable rename verified – no old references foundI searched the entire codebase for
--radix-dropdown-menu-content-transform-originand found zero occurrences. All dropdown components now consistently use--bits-dropdown-menu-content-transform-origin, so this change is safe to merge.src/lib/components/ui/table/table-cell.svelte (1)
16-19: LGTM: Table cell clipping matches header.Helps maintain consistent background clipping with rounded/hovered rows.
src/lib/components/ui/dropdown-menu/dropdown-menu-content.svelte (1)
22-22: Add an accessible focus‐visible indicator to DropdownMenuContentThe
outline-noneon line 22 removes the native focus ring, which can impede keyboard users. Introduce a visiblefocus-visiblering to match the rest of our UI components:• File: src/lib/components/ui/dropdown-menu/dropdown-menu-content.svelte
Line 22- '… overflow-x-hidden overflow-y-auto rounded-md border p-1 shadow-md outline-none', + '… overflow-x-hidden overflow-y-auto rounded-md border p-1 shadow-md outline-none \ + focus-visible:outline-none focus-visible:ring-[3px] focus-visible:ring-ring \ + focus-visible:ring-offset-2 focus-visible:ring-offset-background',• Please verify that the CSS variables
--bits-dropdown-menu-content-available-heightand
--bits-dropdown-menu-content-transform-origin
are included in your installed bits-ui version to prevent any regressions.src/lib/components/ui/tooltip/tooltip-content.svelte (1)
37-40: Arrow offset direction changes: verify alignment on all sides and at different scalesThe bottom arrow switched to
-translate-x-1/2and the left arrow to negative translate-y. Visually this seems correct, but these offsets can be sensitive to zoom, density, and font scaling.Please verify:
- All sides (top/right/bottom/left) align the arrow tip precisely at the content edge.
- No clipping occurs with
rounded-[2px]at high zoom.- RTL locales still position as intended (if applicable).
src/routes/+layout.svelte (1)
77-82: Sidebar trigger: LGTMThe fixed trigger with button variants and responsive hide (
md:hidden) is a clean improvement for mobile UX.src/lib/components/app-sidebar.svelte (2)
70-70: Newvariant="floating": verify support in Sidebar.RootIf
variantis a constrained prop, ensure"floating"is supported in the underlying component/theme; otherwise this could fall back to defaults or break styles.
275-293: Hide toggle on mobile: LGTMConditionally hiding the sidebar toggle on mobile avoids redundant controls now that mobile uses a Drawer. Event capture with PostHog is a nice touch.
src/lib/components/ui/chart/chart-tooltip.svelte (1)
57-67: Nullish coalescing and explicit undefined checks: LGTMReplacing
||with??and checkingvalue === undefinedprevents dropping valid falsy values like0or empty strings. This is the correct behavior for tooltips.src/routes/+page.svelte (1)
26-104: tsparticles options: validate keys against the installed versionSome options (e.g.,
number.limit,interactivity.detectsOn,links.frequency) can change between tsParticles versions. Mismatched keys are silently ignored.Please confirm with the docs for your exact version that:
interactivity.detectsOnis valid (v3 changed some interactivity props),number.limitis supported for your use-case,links.frequencyexists.If not, adjust to the current option names to avoid confusion.
src/routes/tools/stopwatch-timer/+page.svelte (1)
151-156: Interval cleanup: LGTMIntervals are cleared on destroy; good resource hygiene.
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Actionable comments posted: 6
🧹 Nitpick comments (5)
vite.config.ts (1)
12-15: Environment exposure consistencyYou’re defining process.env.* keys for client usage. Consider standardizing on one approach repo-wide (e.g., Vite define vs SvelteKit $env/static/public). Mixed patterns can confuse contributors. No action required if this is intentional and documented.
src/lib/components/app-sidebar.svelte (4)
133-137: MenuItem-level onclick to setOpen(true) — consider scoping to the trigger onlySetting sidebar.open on the entire MenuItem is fine but may fire on clicks inside the collapsible content too (bubbling). Scoping the handler to Collapsible.Trigger reduces incidental activation.
-<Sidebar.MenuItem - onclick={() => { - sidebar.setOpen(true); - }} -> +<Sidebar.MenuItem> + <Collapsible.Trigger + onclick={() => { + sidebar.setOpen(true); + }} + > ... - </Collapsible.Trigger> + </Collapsible.Trigger>
174-175: Sub-item active state may need to tolerate nested pathsIf sub-items have deeper children (e.g., tabs or nested routes), strict equality won’t highlight. If that’s expected, ignore; if not, mirror the group approach with startsWith.
-<Sidebar.MenuSubButton isActive={item.url === page.url.pathname}> +<Sidebar.MenuSubButton + isActive={page.url.pathname === item.url || page.url.pathname.startsWith(`${item.url}/`)}>
262-262: Avoid empty MenuItem as a spacerUsing an empty interactive item for spacing hurts semantics and a11y. Prefer margin utilities or a non-interactive spacer.
-<Sidebar.MenuItem></Sidebar.MenuItem> +<!-- spacer --> +<li aria-hidden="true" class="h-2"></li>Alternatively, add mt-2 to the following MenuItem.
283-301: Desktop toggle: minor a11y enhancementConsider reflecting state via aria-pressed and a descriptive aria-label.
-<Sidebar.MenuButton +<Sidebar.MenuButton + aria-pressed={sidebar.open} + aria-label={sidebar.open ? 'Collapse sidebar' : 'Expand sidebar'} onclick={() => { posthog.capture('sidebar_toggle', { state: sidebar.open }); sidebar.toggle(); }} >
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src/lib/components/ui/sidebar/constants.ts (1)
3-5: Width increase to 18rem: verify downstream layout math and responsive behaviorThe bump to 18rem looks fine. Please double-check:
- Any calc() that assumed the previous width (e.g., desktop gap calculations) still align.
- Mobile width equals desktop width (both 18rem). If intentional, great; otherwise consider a narrower SIDEBAR_WIDTH_MOBILE.
src/lib/components/app-sidebar.svelte (1)
72-72: Floating variant adoption looks goodThe switch to variant="floating" aligns with the widened SIDEBAR_WIDTH. No issues spotted here.
| "@lucide/svelte": "^0.515.0", | ||
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| "@sveltejs/adapter-static": "^3.0.9", | ||
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💡 Verification agent
🧩 Analysis chain
Move @lucide/svelte to dependencies (used at runtime/SSR), not devDependencies
@lucide/svelte is imported in app code (e.g., src/lib/components/app-sidebar.svelte). Keeping it in devDependencies can break production installs that only install dependencies (SSR/node adapters). Recommend moving it to dependencies.
- "devDependencies": {
- "@lucide/svelte": "^0.515.0",
+ "devDependencies": {
...
},
"dependencies": {
+ "@lucide/svelte": "^0.515.0",
...
}Optionally align the version with what worked previously (you removed ^0.525.0). If 0.515.0 is intentional due to compatibility, keep it; otherwise bump.
Verification script (finds usages and shows where the package is declared):
Also applies to: 51-68
🏁 Script executed:
#!/bin/bash
set -euo pipefail
echo "Usages of @lucide/svelte:"
rg -n "@lucide/svelte" -A 2 -B 2 || true
echo
echo "Declared in dependencies:"
jq -r '.dependencies["@lucide/svelte"] // empty' package.json
echo "Declared in devDependencies:"
jq -r '.devDependencies["@lucide/svelte"] // empty' package.jsonLength of output: 32026
Move @lucide/svelte to dependencies
It’s imported in production/SSR code (e.g. many src/routes//.svelte and src/lib/.svelte/.ts files), but currently only in devDependencies. This will break installs that skip devDeps.
Locations using @lucide/svelte at runtime:
- src/routes/**/+page.svelte (multiple icons)
- src/lib/components/app-sidebar.svelte (GitBranch, ChevronRight, etc.)
- src/lib/navigation.ts (Home, Wrench, Game, etc.)
…among many others.
Suggested change in package.json:
"devDependencies": {
- "@lucide/svelte": "^0.515.0",
…
},
"dependencies": {
+ "@lucide/svelte": "^0.515.0",
…
}Keep the ^0.515.0 version to match your lockfile or bump if you need the latest.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| "@lucide/svelte": "^0.515.0", | |
| "@sveltejs/adapter-auto": "^6.0.2", | |
| "@sveltejs/adapter-static": "^3.0.9", | |
| "@sveltejs/kit": "^2.27.3", | |
| "devDependencies": { | |
| - "@lucide/svelte": "^0.515.0", | |
| "@sveltejs/adapter-auto": "^6.0.2", | |
| "@sveltejs/adapter-static": "^3.0.9", | |
| "@sveltejs/kit": "^2.27.3", | |
| }, | |
| "dependencies": { | |
| + "@lucide/svelte": "^0.515.0", | |
| // …other dependencies | |
| } |
🤖 Prompt for AI Agents
In package.json around lines 18 to 21, @lucide/svelte is listed under
devDependencies but is imported in runtime/SSR code; move it into the
"dependencies" section keeping the version ^0.515.0 (remove it from
devDependencies and add it to dependencies), then update the lockfile by running
the package manager install (e.g., npm install or npm install
@lucide/svelte@^0.515.0) so production installs include the package.
| "@clerk/backend": "^2.7.0", | ||
| "@clerk/themes": "^2.4.6", | ||
| "@friendofsvelte/tipex": "0.0.7", | ||
| "@lucide/svelte": "^0.525.0", | ||
| "@tanstack/match-sorter-utils": "^8.19.4", | ||
| "@tsparticles/svelte": "^3.1.1", | ||
| "convex": "^1.25.4", | ||
| "convex-svelte": "^0.0.11", | ||
| "current-git-branch": "^2.0.1", | ||
| "dayjs": "^1.11.13", | ||
| "formsnap": "^2.0.1", | ||
| "jose": "^6.0.12", | ||
| "jsonwebtoken": "^9.0.2", | ||
| "md5": "^2.3.0", | ||
| "posthog-js": "^1.257.0", | ||
| "svelte-clerk": "^0.16.0", | ||
| "svelte-persisted-store": "^0.12.0" | ||
| "posthog-js": "^1.259.0", | ||
| "svelte-clerk": "^0.16.5", | ||
| "svelte-persisted-store": "^0.12.0", | ||
| "tsparticles": "^3.9.1" | ||
| } |
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💡 Verification agent
🧩 Analysis chain
current-git-branch belongs in devDependencies (build-time only)
It’s only used in vite.config.ts (build-time). Move to devDependencies to avoid shipping it in production images/lambdas.
- "dependencies": {
- ...
- "current-git-branch": "^2.0.1",
- ...
- }
+ "dependencies": {
+ ...
+ },
+ "devDependencies": {
+ ...
+ "current-git-branch": "^2.0.1",
+ ...
+ }Verification script:
Also applies to: 16-49
🏁 Script executed:
#!/bin/bash
set -euo pipefail
echo "Where current-git-branch is used:"
rg -n "current-git-branch" -A 2 -B 2 || trueLength of output: 1463
Move current-git-branch into devDependencies
current-git-branch is only imported in vite.config.ts (build-time), so it shouldn’t be shipped in production images or lambdas.
• Usage location
– vite.config.ts line 4: import branchName from 'current-git-branch';
• Change in package.json
– Relocate the "current-git-branch": "^2.0.1" entry from dependencies into devDependencies
- "dependencies": {
- ...
- "current-git-branch": "^2.0.1",
- ...
- }
+ "dependencies": {
+ ...
+ },
+ "devDependencies": {
+ ...
+ "current-git-branch": "^2.0.1",
+ ...
+ }📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| "@clerk/backend": "^2.7.0", | |
| "@clerk/themes": "^2.4.6", | |
| "@friendofsvelte/tipex": "0.0.7", | |
| "@lucide/svelte": "^0.525.0", | |
| "@tanstack/match-sorter-utils": "^8.19.4", | |
| "@tsparticles/svelte": "^3.1.1", | |
| "convex": "^1.25.4", | |
| "convex-svelte": "^0.0.11", | |
| "current-git-branch": "^2.0.1", | |
| "dayjs": "^1.11.13", | |
| "formsnap": "^2.0.1", | |
| "jose": "^6.0.12", | |
| "jsonwebtoken": "^9.0.2", | |
| "md5": "^2.3.0", | |
| "posthog-js": "^1.257.0", | |
| "svelte-clerk": "^0.16.0", | |
| "svelte-persisted-store": "^0.12.0" | |
| "posthog-js": "^1.259.0", | |
| "svelte-clerk": "^0.16.5", | |
| "svelte-persisted-store": "^0.12.0", | |
| "tsparticles": "^3.9.1" | |
| } | |
| "dependencies": { | |
| "@clerk/backend": "^2.7.0", | |
| "@clerk/themes": "^2.4.6", | |
| "@friendofsvelte/tipex": "0.0.7", | |
| "@tanstack/match-sorter-utils": "^8.19.4", | |
| "@tsparticles/svelte": "^3.1.1", | |
| "convex": "^1.25.4", | |
| "convex-svelte": "^0.0.11", | |
| "dayjs": "^1.11.13", | |
| "formsnap": "^2.0.1", | |
| "jose": "^6.0.12", | |
| "jsonwebtoken": "^9.0.2", | |
| "md5": "^2.3.0", | |
| "posthog-js": "^1.259.0", | |
| "svelte-clerk": "^0.16.5", | |
| "svelte-persisted-store": "^0.12.0", | |
| "tsparticles": "^3.9.1" | |
| }, | |
| "devDependencies": { | |
| "current-git-branch": "^2.0.1" | |
| } |
🤖 Prompt for AI Agents
In package.json around lines 51 to 68, the "current-git-branch": "^2.0.1" entry
is currently listed under dependencies but is only used at build time in
vite.config.ts; remove the "current-git-branch" entry from the dependencies
object and add the same entry under devDependencies, then run your package
manager to update node_modules and the lockfile (npm install or yarn install) so
the lockfile reflects the move; ensure no other runtime code imports it and
commit the updated package.json and lockfile.
| import { GitBranch } from '@lucide/svelte'; | ||
| import Badge from './ui/badge/badge.svelte'; |
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💡 Verification agent
🧩 Analysis chain
Confirm @lucide/svelte is a runtime dependency
This import implies a runtime/SSR dependency. Ensure @lucide/svelte is listed under dependencies (not only devDependencies) to avoid production-only installs failing.
See package.json comment for a proposed diff and a verification script.
🏁 Script executed:
#!/bin/bash
# Check if @lucide/svelte is listed under dependencies or devDependencies
grep -R -n '"@lucide/svelte"' -C 5 package.json || echo "@lucide/svelte not found in package.json"Length of output: 436
Move @lucide/svelte to runtime dependencies
The icon import in src/lib/components/app-sidebar.svelte runs at runtime/SSR, so @lucide/svelte must be under dependencies, not just devDependencies.
• File to update: package.json
• Current location: line 18, under devDependencies
• Action: remove it from devDependencies and add it to dependencies
Suggested diff:
--- package.json
@@
- "devDependencies": {
- "@lucide/svelte": "^0.515.0",
+ "devDependencies": {
...other dev deps...
},
+ "dependencies": {
+ ...existing deps...,
+ "@lucide/svelte": "^0.515.0"
+ }Committable suggestion skipped: line range outside the PR's diff.
🤖 Prompt for AI Agents
In src/lib/components/app-sidebar.svelte around lines 35 to 36 the GitBranch
icon is imported from @lucide/svelte and thus that package is required at
runtime/SSR; update package.json (currently listing @lucide/svelte at line 18
under devDependencies) by removing the entry from devDependencies and adding the
same package/version under dependencies so it is installed for production/SSR
builds.
| isActive={groupItem.url === page.url.pathname} | ||
| {...props} |
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🛠️ Refactor suggestion
Active state for groups should account for nested routes
Exact equality can fail to highlight a group when on a sub-route (e.g., pathname /tools/stopwatch-timer while group url is /tools). Recommend prefix-based match.
-<Sidebar.MenuButton
- class="cursor-pointer"
- isActive={groupItem.url === page.url.pathname}
+<Sidebar.MenuButton
+ class="cursor-pointer"
+ isActive={page.url.pathname === groupItem.url || page.url.pathname.startsWith(`${groupItem.url}/`)}📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| isActive={groupItem.url === page.url.pathname} | |
| {...props} | |
| <Sidebar.MenuButton | |
| class="cursor-pointer" | |
| isActive={page.url.pathname === groupItem.url || page.url.pathname.startsWith(`${groupItem.url}/`)} | |
| {...props} |
🤖 Prompt for AI Agents
In src/lib/components/app-sidebar.svelte around lines 142-143, the active state
currently uses exact equality (groupItem.url === page.url.pathname) which misses
nested routes; change the check to a prefix match using
page.url.pathname.startsWith(groupItem.url) and normalize trailing slashes
(e.g., ensure groupItem.url has no trailing slash or compare with a trailing
slash variant) so a group like "/tools" is considered active for
"/tools/stopwatch-timer"; keep the rest of the props spread as-is.
| <div class="grow"></div> | ||
| <Badge> | ||
| <GitBranch /> | ||
| {process.env.BRANCH_NAME}</Badge | ||
| > |
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🛠️ Refactor suggestion
Make BRANCH_NAME badge resilient and avoid “undefined/null” in UI
If resolve fails in CI/detached HEAD, the UI may show “undefined” or “null”. Use a safe fallback in both Vite config and here.
- With the Vite config change suggested earlier, BRANCH_NAME will always be a string. Still, guard in the template:
-<Badge>
- <GitBranch />
- {process.env.BRANCH_NAME}
-</Badge>
+<Badge>
+ <GitBranch />
+ {process.env.BRANCH_NAME ?? 'detached'}
+</Badge>- Optionally show a short SHA instead if you add it later; otherwise “detached” is a reasonable default.
Committable suggestion skipped: line range outside the PR's diff.
🤖 Prompt for AI Agents
In src/lib/components/app-sidebar.svelte around lines 253 to 257, the
BRANCH_NAME badge can render "undefined"/"null" when CI/detached HEAD resolution
fails; update the template to guard the value and render a safe fallback (e.g.,
process.env.BRANCH_NAME || 'detached') and, if you later include a short commit
SHA env, prefer showing that (e.g., shortSHA || branchName) — ensure the
expression always yields a non-empty string so the Badge never displays
undefined/null.
| import { sveltekit } from '@sveltejs/kit/vite'; | ||
| import { defineConfig, loadEnv } from 'vite'; | ||
| import tailwindcss from '@tailwindcss/vite'; | ||
| import branchName from 'current-git-branch'; |
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🛠️ Refactor suggestion
Harden BRANCH_NAME resolution for CI/detached HEAD/no-.git environments
current-git-branch can return undefined or throw when HEAD is detached or .git isn’t available (common in CI/CD). Add a safe resolver with environment fallbacks to avoid build-time failures and “undefined” in the UI.
-import branchName from 'current-git-branch';
+import branchName from 'current-git-branch';
+function resolveBranchName(): string {
+ // Prefer CI-provided refs if present
+ const envBranch =
+ process.env.BRANCH_NAME ||
+ process.env.GITHUB_HEAD_REF ||
+ process.env.GITHUB_REF_NAME ||
+ process.env.VERCEL_GIT_COMMIT_REF ||
+ process.env.NETLIFY_BRANCH ||
+ process.env.CF_PAGES_BRANCH;
+ try {
+ return envBranch || branchName() || 'detached';
+ } catch {
+ return envBranch || 'detached';
+ }
+} define: {
'process.env.PUBLIC_CONVEX_URL': JSON.stringify(env.PUBLIC_CONVEX_URL),
- 'process.env.PUBLIC_CLERK_PUBLISHABLE_KEY': JSON.stringify(env.PUBLIC_CLERK_PUBLISHABLE_KEY),
- 'process.env.BRANCH_NAME': JSON.stringify(branchName())
+ 'process.env.PUBLIC_CLERK_PUBLISHABLE_KEY': JSON.stringify(env.PUBLIC_CLERK_PUBLISHABLE_KEY),
+ 'process.env.BRANCH_NAME': JSON.stringify(resolveBranchName()),
}Also applies to: 14-15
🤖 Prompt for AI Agents
In vite.config.ts around lines 4 and 14-15, resolution of BRANCH_NAME using
current-git-branch is unsafe for CI/detached HEAD/no-.git setups and can return
undefined or throw; replace that direct usage with a safe resolver: call
current-git-branch inside a try/catch, fall back to env vars like
CI_COMMIT_REF_NAME, GITHUB_REF_NAME, GITHUB_SHA (or process.env.BRANCH_NAME),
and finally a default like "unknown-branch"; ensure the resolved value is
normalized (trimmed) and used instead of the raw call so builds won’t fail and
the UI won’t show "undefined".
nathblade16
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code seems fine and beta seems fine
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Actionable comments posted: 3
♻️ Duplicate comments (2)
src/lib/components/play.svelte (1)
174-182: Reverse tabnabbing mitigated — nice fixtarget="_blank" correctly paired with rel="noopener noreferrer".
src/routes/+page.svelte (1)
26-29: Background particles should not intercept input and can be hidden from a11yAdd pointer-events-none and aria-hidden so the decorative canvas doesn’t capture input or get announced by screen readers.
- <Particles + <Particles id="hero-background" - class="absolute top-0 right-0 bottom-0 left-0" + class="absolute top-0 right-0 bottom-0 left-0 pointer-events-none" + aria-hidden="true" options={{ ... }} />
🧹 Nitpick comments (3)
src/lib/components/play.svelte (2)
97-97: Avoid potential mobile overflow from min-w-72On very small viewports, min-w-72 (18rem) can trigger horizontal scrolling. Make it responsive.
- <div class="grid h-fit min-w-72 grid-cols-2 gap-3"> + <div class="grid h-fit min-w-full md:min-w-72 grid-cols-2 gap-3">
180-180: A11y: mark decorative icon as hidden from screen readersPrevent duplicate announcements by hiding the icon; the visible text already conveys meaning.
- <Bug /> + <Bug aria-hidden="true" />src/routes/+page.svelte (1)
108-110: Make the overlay non-interactivePrevent the overlay from accidentally blocking interactions on elements layered beneath.
- class="to-background absolute top-0 right-0 bottom-0 left-0 bg-gradient-to-b from-transparent" + class="to-background pointer-events-none absolute top-0 right-0 bottom-0 left-0 bg-gradient-to-b from-transparent"
📜 Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro
⛔ Files ignored due to path filters (1)
pnpm-lock.yamlis excluded by!**/pnpm-lock.yaml
📒 Files selected for processing (4)
package.json(2 hunks)src/lib/components/play.svelte(4 hunks)src/routes/+layout.svelte(3 hunks)src/routes/+page.svelte(1 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
- package.json
🧰 Additional context used
📓 Path-based instructions (1)
**/*.*
⚙️ CodeRabbit Configuration File
**/*.*: Do not correct spelling errors or grammar mistakes.
Files:
src/routes/+layout.sveltesrc/lib/components/play.sveltesrc/routes/+page.svelte
🔇 Additional comments (6)
src/lib/components/play.svelte (1)
19-19: Bug icon import — LGTMImport is correct and aligns with the new button usage.
src/routes/+layout.svelte (1)
27-29: tsparticles dependencies are correctly declared in package.jsonBoth runtime packages you’re importing—
@tsparticles/slim@ ^3.9.1@tsparticles/svelte@ ^3.1.1are listed under the dependencies section of package.json. No further changes are needed.
src/routes/+page.svelte (4)
9-9: Particles import looks good for the new hero backgroundMatches the tsparticles integration used elsewhere. No issues here.
17-19: New tools entries addedEntries for Random Number Generator and Stopwatch & Timer look correct and consistent with the existing structure.
113-118: Responsive grid change looks correctThe conditional grid-cols behavior aligned with experimentalFeatures is clear and matches the layout intent.
5-5: No change needed: ‘$lib/gmaes’ is the correct module path
The file src/lib/gmaes.ts exists (no games.ts), and imports of$lib/gmaesare used throughout the codebase. Changing to$lib/gameswould break references.Likely an incorrect or invalid review comment.
| <div class="flex h-full w-full flex-col gap-3 p-2 md:pl-0"> | ||
| <iframe src={gmaedata?.url} frameborder="0" class="grow rounded-lg" title={gmaedata?.name} | ||
| ></iframe> |
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🛠️ Refactor suggestion
Modernize iframe markup: drop obsolete frameborder and enable lazy loading
frameborder is obsolete in HTML. Prefer CSS class border-0 and add loading="lazy" for perf.
- <iframe src={gmaedata?.url} frameborder="0" class="grow rounded-lg" title={gmaedata?.name}
+ <iframe src={gmaedata?.url} loading="lazy" class="grow rounded-lg border-0" title={gmaedata?.name}
></iframe>📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| <div class="flex h-full w-full flex-col gap-3 p-2 md:pl-0"> | |
| <iframe src={gmaedata?.url} frameborder="0" class="grow rounded-lg" title={gmaedata?.name} | |
| ></iframe> | |
| <div class="flex h-full w-full flex-col gap-3 p-2 md:pl-0"> | |
| <iframe | |
| src={gmaedata?.url} | |
| loading="lazy" | |
| class="grow rounded-lg border-0" | |
| title={gmaedata?.name} | |
| ></iframe> |
🤖 Prompt for AI Agents
In src/lib/components/play.svelte around lines 69 to 71, the iframe uses the
obsolete frameborder attribute and lacks lazy loading; replace frameborder="0"
by applying a CSS class (e.g., add or ensure 'border-0' in the class list) and
add loading="lazy" to the iframe element to defer offscreen loads for better
performance, keeping the existing title and responsive classes intact.
| void particlesInit(async (engine) => { | ||
| await loadSlim(engine); | ||
| }); |
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💡 Verification agent
🧩 Analysis chain
Guard particles initialization for SSR safety
Initialize the engine only in the browser to avoid possible SSR issues if a dependency touches window or document.
-void particlesInit(async (engine) => {
- await loadSlim(engine);
-});
+if (typeof window !== 'undefined') {
+ void particlesInit(async (engine) => {
+ await loadSlim(engine);
+ });
+}🏁 Script executed:
#!/bin/bash
# Show the context where particlesInit is called
rg 'particlesInit' -C5 src/routes/+layout.svelte
# Find how loadSlim (and particlesInit) are imported
rg '^import .*loadSlim' -n src/routes/+layout.svelteLength of output: 761
Guard client-only initialization to prevent SSR errors
Use SvelteKit’s browser flag from $app/environment to ensure particlesInit (and its loadSlim call) only runs in the browser:
-import { loadSlim } from '@tsparticles/slim';
-import { particlesInit } from '@tsparticles/svelte';
+import { loadSlim } from '@tsparticles/slim';
+import { particlesInit } from '@tsparticles/svelte';
+import { browser } from '$app/environment';
-void particlesInit(async (engine) => {
- await loadSlim(engine);
-});
+if (browser) {
+ void particlesInit(async (engine) => {
+ await loadSlim(engine);
+ });
+}• File: src/routes/+layout.svelte
• Lines: 52–54
This change prevents SSR from executing code that may touch window or document, avoiding runtime errors.
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| void particlesInit(async (engine) => { | |
| await loadSlim(engine); | |
| }); | |
| import { loadSlim } from '@tsparticles/slim'; | |
| import { particlesInit } from '@tsparticles/svelte'; | |
| import { browser } from '$app/environment'; | |
| if (browser) { | |
| void particlesInit(async (engine) => { | |
| await loadSlim(engine); | |
| }); | |
| } |
🤖 Prompt for AI Agents
In src/routes/+layout.svelte around lines 52 to 54, the particlesInit call is
running during SSR and can access browser-only globals; import the `browser`
flag from `$app/environment` and wrap the particlesInit (and its await loadSlim
call) inside a browser check (or run it inside onMount) so it only executes in
the client; update imports accordingly and ensure the async init is only invoked
when `browser` is true.
| <Sidebar.Trigger | ||
| class={clsx( | ||
| 'fixed bottom-3 left-3 z-50 !rounded-lg md:hidden', | ||
| buttonVariants({ variant: 'default', size: 'icon' }) | ||
| )} | ||
| /> |
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🛠️ Refactor suggestion
Add an aria-label to the icon-only sidebar trigger
Icon-only controls should advertise their purpose to assistive tech.
-<Sidebar.Trigger
+<Sidebar.Trigger
+ aria-label="Open sidebar"
class={clsx(
'fixed bottom-3 left-3 z-50 !rounded-lg md:hidden',
buttonVariants({ variant: 'default', size: 'icon' })
)}
/>📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| <Sidebar.Trigger | |
| class={clsx( | |
| 'fixed bottom-3 left-3 z-50 !rounded-lg md:hidden', | |
| buttonVariants({ variant: 'default', size: 'icon' }) | |
| )} | |
| /> | |
| <Sidebar.Trigger | |
| aria-label="Open sidebar" | |
| class={clsx( | |
| 'fixed bottom-3 left-3 z-50 !rounded-lg md:hidden', | |
| buttonVariants({ variant: 'default', size: 'icon' }) | |
| )} | |
| /> |
🤖 Prompt for AI Agents
In src/routes/+layout.svelte around lines 77 to 82, the Sidebar.Trigger is an
icon-only control and lacks an accessible name; add an aria-label (or
aria-labelledby) to the Sidebar.Trigger element that clearly describes its
action (e.g., "Open sidebar" or "Toggle sidebar") so assistive technologies can
announce its purpose, keeping the label concise and matching the control's
behavior.
Summary by CodeRabbit
New Features
Enhancements
Bug Fixes
Chores