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Water Reflection Properties
Floogen edited this page Jan 28, 2023
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These map properties determine how the water reflections act for that particular location.
Note: These properties will override the player's global water reflection settings, with the exception of AreWaterReflectionsEnabled.
| Property | Description | Default |
|---|---|---|
AreWaterReflectionsEnabled |
Whether or not water reflections are enabled for this map. Note that this property will be ignored if the player has water reflections disabled globally. |
true |
WaterReflectionDirection |
The direction that the reflection will appear. See this section for details. |
South |
WaterReflectionOverlay |
The RGBA color to overlay on the reflection. | {"B":255,"G":255,"R":255,"A":255} |
WaterReflectionOffset |
The coordinate offset to shift the reflection by. | 0 0 |
IsWaterReflectionWavy |
If set to T, the reflection will be wavy and influenced by the respective wave properties. |
F |
WaterReflectionWaveSpeed |
The speed of the wavy reflection. | 1.0 |
WaterReflectionWaveAmplitude |
The amplitude of the wavy reflection. | 0.01 |
WaterReflectionWaveFrequency |
The frequency of the wavy reflection. | 50.0 |
This property represents the four cardinal, with North representing the player facing upwards and South representing the player facing downwards.
| Name |
|---|
North |
East |
South |
West |