Releases: Fox2Code/FoxLoader
Releases · Fox2Code/FoxLoader
FoxLoader 2.0-alpha38
- Make setWorldAndResolution no longer final.
- Use cleanthat for code formatting.
- Update dependencies.
FoxLoader 2.0-alpha37
- Use LWJGLX when LWJGL3 is detected on the classpath (Fix #39)
- Refine power cable implementation flexibility.
FoxLoader 2.0-alpha36
- Port FoxLoader 1.0 ItemMap patch (Fix #42)
- Add LWJGLX mode support to use LWJGL3 (Close #40)
- Add workaround to
BuildConfigvalues getting inlined in mods - Introduce
BuildConfig.FOXLOADER_DISPLAYand unpick it in dev. - Auto-generate dependencies info resources (Close #41)
- Try to workaround install failures on pojav.
- Update dependencies
This new version should be a lot closer to being properly stable.
FoxLoader 2.0-alpha35
- Fix using the shadow plugin causing the mod to not be loaded in
runClientin the development plugin - Fix ServerOpenContainer serialisation (Thanks @Chocohead)
- Send tile packet on sign text edit event cancellation (Fix #36)
- Add workaround in development plugin for a rare bug
- Add
ReflectionUtils.isFieldStringCollectionAPI - Many improvements to the dependency helper
- Removed
/fldebug2debugging command.
FoxLoader 2.0-alpha34
This is an hotfix release, please update ASAP
FoxLoader 2.0-alpha33
- Add Jump/Sneak events.
- Add PlayerRespawnEvent
- Make MissingItemDesc always output something.
- Do not allow missing items to be dropped by blocks.
FoxLoader 2.0-alpha32
- Fix shadow compatibility not excluding some libraries.
- Add Fluids.getFluids() API
This should be all I need for my WorldEdit port, and full release should be out soon.
FoxLoader 2.0-alpha31
- Fix modded blocks always dropping missing blocks. (Close #35)
- Fix shadow compatibility not properly excluding some libraries
Bugfix release to go towards full release soon!
FoxLoader 2.0-alpha30
- Update item properly on event cancellation.
- Add proper creative tab API.
- Bring back the server link button feature!
- Add shadow plugin compatibility. (developer only)
This is probably the final stretch before a full release, please report any bugs if you can.
FoxLoader 2.0-alpha29
- Add initial
EntityFakePlayer - Add
PlayerClickSlotEventandPlayerDropItemEvent - Add
PlayerAttackEntityEvent.(get/set)UseExtraKnockback() - Fix creative tab not populating items if mods added items to that tab.
- Fix disk rendering.
I'm feeling more and more confident about FoxLoader 2.0 to have a full release soon.