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Using the library (example)
CraftingDragon007 edited this page May 10, 2022
·
1 revision
Here's a basic example for using the library:
using KekUploadLibrary;
namespace KekUploadLibraryTestApp;
class Program {
private static void Main(string[] args)
{
if (args.Length == 0)
{
Console.WriteLine("Usage: KekUploadLibraryTestApp <file>");
return;
}
var client = new UploadClient("https://u.gamepowerx.com/api");
client.UploadCompleteEvent += (sender, eventArgs) =>
{
Console.WriteLine("Upload complete");
};
client.UploadChunkCompleteEvent += (sender, eventArgs) =>
{
Console.WriteLine("Upload progress: {0}/{1} Chunks completed", eventArgs.CurrentChunkCount, eventArgs.TotalChunkCount);
};
client.UploadStreamCreateEvent += (sender, eventArgs) =>
{
Console.WriteLine("Created Upload Stream with ID: " + eventArgs.UploadStreamId);
};
client.UploadErrorEvent += (sender, eventArgs) =>
{
if(eventArgs.ErrorResponse != null)
{
Console.WriteLine("Error: " + eventArgs.ErrorResponse);
Console.WriteLine("Exception: " + eventArgs.Exception);
}else
{
Console.WriteLine("Error: " + eventArgs.Exception);
}
};
try
{
var result = client.UploadFile(args[0]);
Console.WriteLine(result);
}
catch (KekException e)
{
Console.WriteLine(e.Error?.ToString());
throw;
}
}
}