Treat Bytes in ProspectingTexture#map as UByte & switch to fastutil maps
#2891
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What
Fixes an oversight in #2726, where
Bytes inProspectingTexture#maparen't treated as unsigned as intended, resulting MCTian-mi/SussyPatches#32, where the same feature was implemented for 2.8.10.Also replaced original
HashMap<Byte, String>s withByte2ObjectOpenHashMaps from fastutil.Implementation Details
Replaced the
Byte#intValuemethod call withByte#toUnsignedInt, whose implementation is: