fix(core): use synchronous asset loading for AOT metadata#630
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JasonXuDeveloper merged 2 commits intomasterfrom Feb 13, 2026
Merged
fix(core): use synchronous asset loading for AOT metadata#630JasonXuDeveloper merged 2 commits intomasterfrom
JasonXuDeveloper merged 2 commits intomasterfrom
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LoadMetadataForAOTAssemblies used LoadAssetAsync + await per file, causing N+ frames of unnecessary delay during initialization. Since this runs before gameplay, synchronous loading is safe and eliminates the frame-per-file overhead. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>
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Pull request overview
This PR optimizes the AOT metadata loading process by replacing asynchronous asset loading with synchronous loading, eliminating unnecessary frame delays during bootstrap initialization. The change converts LoadMetadataForAOTAssemblies from an async UniTask method to a void method, using LoadAssetSync instead of LoadAssetAsync + await.
Changes:
- Replaced
YooAssets.LoadAssetAsyncwithYooAssets.LoadAssetSyncfor AOT metadata list loading - Replaced
YooAssets.LoadAssetAsyncwithYooAssets.LoadAssetSyncfor individual AOT DLL loading - Changed method signature from
async UniTask LoadMetadataForAOTAssemblies()tovoid LoadMetadataForAOTAssemblies() - Updated caller to invoke the method synchronously (removed
await)
UnityProject/Packages/com.jasonxudeveloper.jengine.core/Runtime/Bootstrap.cs
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UnityProject/Packages/com.jasonxudeveloper.jengine.core/Runtime/Bootstrap.cs
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Validate handle.Status before accessing asset objects to prevent null reference exceptions when sync loads fail. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>
Unity Test Results✅ EditMode: All tests passed Unity Version: 2022.3.55f1 ✅ All tests passed! The PR is ready for review. View workflow run |
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Summary
LoadAssetAsync+awaitwithLoadAssetSyncinLoadMetadataForAOTAssemblies, eliminating N+ frames of unnecessary delay during initializationasync UniTasktovoidsince no async operations remainTest plan
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