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HummusThing and others added 15 commits May 8, 2025 16:51
Before the plunge into multiplayer hell
Some minor fixes before the multiplayerning
first attempt at multiplayer water world
Fixed launch vector when player is flipped
Draw line between rod and hook
-Hook slows in water and catches on mast
-Lots of velocity/angular velocity tuning
-Attached multiplayersynchronizer to hook
FakeHook visibility included for testing
Invasion Pivot
Added world and player scene
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2 participants