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2d shader tutorial code samples #95
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* setting up simple hot reload feature * comments and whatnot * level-transition * zug zug * color swapper * sample code * chapter 1 final * material chapter * debug ui * transition starting * checkpoint * working * finishing up color swap * vertex shaders * getting started on light effect chapter * working * finishing up lighting chapter * starting shadows * working on shadows * before stencil adventure * wall shadow * stencils working * stencil cleanup * removing old code
# Conflicts: # ShipGame/ShipGame.Dependencies/NormalMappingModelProcessor/NormalMappingModelProcessor.csproj # Tutorials/BasicCameraExample/BasicCameraExample.csproj
Author
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I based the existing samples off the tutorial as it was a few months ago. I'll spend some time updating it. |
Contributor
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*Note Just updated the base to the correct target and noted a lot of confusing merge conflicts, suggest pulling from the new base and resolving |
Author
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I am closing this because the work has been migrated to another repository. |
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these are the code samples that go along with the tutorial series for 2d shaders, MonoGame/docs.monogame.github.io#171
I had originally forked off the 3.8.4 tag, so I figured I'd start by opening the PR back into 3.8.4; but as I look at it now, I should probably be targeting a later release.