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Gin
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extend wait time for fast travel
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SerialPrograms/Source/PokemonLZA/Programs/PokemonLZA_BasicNavigation.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -208,7 +208,7 @@ FastTravelState fly_from_map(ConsoleHandle& console, ProControllerContext& conte
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OverworldPartySelectionWatcher overworld(COLOR_WHITE, &console.overlay());
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int ret = wait_until(
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console, context, 15s,
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console, context, 30s, // set 30sec to be long enough for Switch 1 to load the overworld
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{overworld,}
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);
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switch (ret){
@@ -220,7 +220,7 @@ FastTravelState fly_from_map(ConsoleHandle& console, ProControllerContext& conte
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// return false;
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OperationFailedException::fire(
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ErrorReport::SEND_ERROR_REPORT,
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"fly_from_map(): Does not detect end of black screen while fast travel.",
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"fly_from_map(): Does not detect overworld after fast travel.",
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console
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);
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}

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