Skip to content

Conversation

@jw098
Copy link
Collaborator

@jw098 jw098 commented Dec 1, 2024

Lots of minor changes to autostory segments.
Updated DialogArrowDetector to reduce false negatives, in case the detector temporarily loses track of the arrow for a few frames.

uint16_t button, uint16_t seconds_run
){
OverworldWatcher overworld(console, COLOR_CYAN);
NormalBattleMenuWatcher battle(COLOR_BLUE);
Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

No battles possible?

Copy link
Collaborator Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

mash_button_till_overworld is usually used in similar situations as clear_dialog. It can also mash through battles itself. So, it's usually used in situations where unexpected battles aren't possible.

@Mysticial Mysticial merged commit acdb930 into PokemonAutomation:main Dec 1, 2024
6 checks passed
@jw098 jw098 deleted the autostory-updates branch December 2, 2024 01:26
fyex pushed a commit to fyex/Arduino-Source that referenced this pull request Jan 6, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants