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Updates / Fixes for Blender 2.8 and 2.9 #16
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Addes some short explanation and example blend file on how to add UVs to the particle system instances.
attempt to clarify the proper usage of the particle info node
revert pow operator usage to old behavior with cpow(True) otherwise there may be errors
version bump
replace set-output directives by using GITHUB_OUTPUT environment files, because set-output is about to be deprecated
revert cpow changes, compile error on windows
attempt to set cpow to True via compiler directive
attempt to fix build file using v4 artifact actions and proper usage of outputs.version
compiler_directives is unknown , try cython_directives
attempt to use bash shell syntax on windows runner as well
bump to correct version
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Hi @Pyroevil,
first a big thanks for your great molecular addon 🥰
@PavelBlend and @marbasso and me have made some additional small fixes and updates in order to attempt to keep it running under recent blender and python versions. There are also other forks around, but i didnt read them in detail and hence they also may have other small fixes included, which we are not aware about.
Maybe you are interested to merge those updates (from my fork, for example) back into your main repo ? Because your repo is the only one where users can file issues. Those may be fixed in the fork(s) but perhaps the users have more trouble to find the fixed versions this way.
Not sure whether our fixes "broke" something unintentionally, though. But the addon loads properly and seems to function from a quick glance.
Bonus: i have set up a github action, which will automatically build 3 zips under windows, mac and linux runners right here on github on each commit. Those zips are unfortunately zipped twice. But if you extract the "inner" zip, you can use it as release zip which is directly installable from within blender.