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Shaders: RDCharacter - enabled $flashlightnolambert and applied HVS to baseColor


Description

  • Added support for $flashlightnolambert, fixing non-Lambert flashlight behavior.
  • Reordered shader flow to ensure HVS modifies baseColor at the start, directly affecting the base texture rather than post-processed color adjustments.

Testing / Verification

  • Shader successfully compiled and tested in-game.
  • HVS color modification and $flashlightnolambert behavior verified on RDCharacter models.

@Kitsune44 Kitsune44 added the enhancement New feature or request label Nov 17, 2025
@Kitsune44 Kitsune44 requested a review from BenLubar November 17, 2025 15:13
… shader

- Added support for flashlightnolambert, ensuring proper non-Lambert flashlight behavior.
- Reordered shader flow to ensure HVS modifies baseColor at the start,
  directly affecting the base texture rather than post-processed color
  adjustments.
@BenLubar BenLubar merged commit f541b5f into ReactiveDrop:reactivedrop_beta Nov 17, 2025
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2 participants