gui: Set default scene to prevent null deref#9531
Merged
maliberty merged 1 commit intoThe-OpenROAD-Project:masterfrom Feb 24, 2026
Merged
gui: Set default scene to prevent null deref#9531maliberty merged 1 commit intoThe-OpenROAD-Project:masterfrom
maliberty merged 1 commit intoThe-OpenROAD-Project:masterfrom
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Signed-off-by: Martin Povišer <povik@cutebit.org>
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Code Review
The review correctly identifies a critical null pointer dereference in the setSTA method, where sta->cmdScene() is called without a null check for sta. The suggested fix, which mirrors the null check in the constructor, is appropriate to prevent a crash.
Comment on lines
+329
to
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| void setSTA(sta::dbSta* sta) | ||
| { | ||
| sta_ = sta; | ||
| scene_ = sta->cmdScene(); | ||
| } |
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The sta pointer can be null, which will cause a null pointer dereference when sta->cmdScene() is called. A null check should be added, similar to the one in the constructor, to prevent a crash.
Suggested change
| void setSTA(sta::dbSta* sta) | |
| { | |
| sta_ = sta; | |
| scene_ = sta->cmdScene(); | |
| } | |
| void setSTA(sta::dbSta* sta) | |
| { | |
| sta_ = sta; | |
| scene_ = sta ? sta->cmdScene() : nullptr; | |
| } |
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I'm not sure there's a code path which would do setSTA(nullptr);
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|
clang-tidy review says "All clean, LGTM! 👍" |
maliberty
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Feb 24, 2026
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Should be fixing #9526