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5 | 5 |
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6 | 6 | "spawnanimations.midnightconfig.title": "Spawn Animations Configuration", |
7 | 7 | "spawnanimations.midnightconfig.empty": "", |
8 | | - "spawnanimations.midnightconfig.configure_ingame": "§dℹ Info:§r§f To configure this data pack on a world-to-world basis,", |
| 8 | + "spawnanimations.midnightconfig.configure_ingame": "§dℹ Info:§f To configure this data pack on a world-to-world basis,", |
9 | 9 | "spawnanimations.midnightconfig.configure_ingame2": "join a world and execute the command §o/function spawnanimations:settings§r.", |
10 | 10 | "spawnanimations.midnightconfig.empty2": "", |
11 | 11 | "spawnanimations.midnightconfig.global_settings": "§n§l-=- Global Settings -=-", |
12 | | - "spawnanimations.midnightconfig.info": "§dℹ Info:§r§f These settings will be applied globally to all worlds.", |
| 12 | + "spawnanimations.midnightconfig.info": "§dℹ Info:§f These settings will be applied globally to all worlds.", |
13 | 13 | "spawnanimations.midnightconfig.info2": "Please make sure to rejoin any world for the global settings to take effect.", |
14 | 14 | "spawnanimations.midnightconfig.empty3": "", |
15 | 15 | "spawnanimations.midnightconfig.empty4": "", |
16 | 16 |
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17 | 17 | "spawnanimations.midnightconfig.activation_distance": "Activation Distance", |
18 | 18 | "spawnanimations.midnightconfig.activation_distance.tooltip": "Default: §a20 blocks§f\nMobs closer to a player than this value will play the animation.\nSetting this to 0 will use the world-specific value.", |
19 | 19 | "spawnanimations.midnightconfig.activation_mode": "Activation Mode", |
20 | | - "spawnanimations.midnightconfig.activation_mode.tooltip": "Default: §aClassic§f\n§nClassic§r: Out of range mobs will stay hidden until a player is in range\n§nVanilla§r: Out of range mobs will spawn normally\nWhen set to Vanilla, it is recommended to set the activation distance to at least 25 blocks to see the animation", |
21 | | - "spawnanimations.midnightconfig.hide_worn_armor_and_tools": "Hide worn armor and tools", |
22 | | - "spawnanimations.midnightconfig.hide_worn_armor_and_tools.tooltip": "Default: §aYes§f\nIf enabled, stores the worn armor and tools in the feet and in some versions leggings slot of a hidden entity.\n§6⚠ Note: This may impact worn armor and tool drop rates from farms when enabled.", |
23 | | - "spawnanimations.midnightconfig.play_animation_on_unsupported_blocks": "Play block break animation on unsupported blocks", |
24 | | - "spawnanimations.midnightconfig.play_animation_on_unsupported_blocks.tooltip": "Default: §cNo§f\nIf enabled, plays a block breaking animation even on blocks that are not hard-coded into the data pack.\n§6⚠ Note: This could lead to unwanted block updates when enabled.", |
| 20 | + "spawnanimations.midnightconfig.activation_mode.tooltip": "Default: §aClassic§f\n§nClassic§r: Mobs outside the activation range remain hidden until a player is in range.\n§nVanilla§r: Mobs outside the activation range spawn normally.\n§9ℹ Info:§f When set to Vanilla, it is recommended to set the activation distance to at least 25 blocks to see the animation.", |
| 21 | + "spawnanimations.midnightconfig.enable_poof_animation": "Enable Poof Animation", |
| 22 | + "spawnanimations.midnightconfig.enable_poof_animation.tooltip": "Default: §aYes§f\nIf enabled, some mobs, or mobs without a block to dig up from, will play the poof animation instead.", |
| 23 | + "spawnanimations.midnightconfig.play_animation_sounds": "Play Animation Sounds", |
| 24 | + "spawnanimations.midnightconfig.play_animation_sounds.tooltip": "Default: §aYes§f\nIf enabled, sounds will be played during the animation.", |
| 25 | + "spawnanimations.midnightconfig.hide_worn_armor_and_tools": "Hide Worn Armor and Tools", |
| 26 | + "spawnanimations.midnightconfig.hide_worn_armor_and_tools.tooltip": "Default: §aYes§f\nIf enabled, worn armor and tools are stored in the body, feet, or in some versions, leggings slot of a hidden entity.\n§6⚠ Note: This may impact worn armor and tool drop rates from mob farms when enabled.", |
| 27 | + "spawnanimations.midnightconfig.hide_emissive_mob_layers": "Hide Emissive Mob Layers", |
| 28 | + "spawnanimations.midnightconfig.hide_emissive_mob_layers.tooltip": "Default: §aYes§f\nIf enabled, emissive layers of some mobs (e.g., Endermen, Spiders, and Cave Spiders), or with Pehkui all mobs, will be hidden by shrinking them.\nRequires Pehkui to be installed in Minecraft 1.20.4 and below.\n§6⚠ Note: This may decrease the efficiency of mob farms due to the changed hitbox size for hidden entities when Pehkui is §nnot§r installed and the feature is enabled.", |
| 29 | + "spawnanimations.midnightconfig.play_animation_on_unsupported_blocks": "Play Block Break Animation on Unsupported Blocks", |
| 30 | + "spawnanimations.midnightconfig.play_animation_on_unsupported_blocks.tooltip": "Default: §cNo§f\nIf enabled, the block breaking animation plays on blocks not explicitly supported by Spawn Animations.\n§6⚠ Note: This could lead to unwanted block updates when enabled.", |
25 | 31 |
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26 | 32 | "spawnanimations.midnightconfig.enum.bool.WORLD": "§bWorld-Specific", |
27 | 33 | "spawnanimations.midnightconfig.enum.bool.YES": "§a[✔] Yes", |
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