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Rene Damm
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RELEASE: 1.0.0-preview.6.
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Packages/com.unity.inputsystem/CHANGELOG.md

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@@ -7,7 +7,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
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Due to package verification, the latest version below is the unpublished version and the date is meaningless.
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however, it has to be formatted properly to pass verification tests.
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## [Unreleased]
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## [1.0.0-preview.6] - 2020-03-06
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### Changed
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### Fixed
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- Fixed CS0109 warning being generated during player build due to use of `new` with the `PlayerInput.camera property`. (case 1174688)
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- Fixed CS0109 warning being generated during player build due to use of `new` with the `PlayerInput.camera property` (case 1174688).
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- Fixed a number of issues in `InputSystemUIInputModule`.
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* Fixed GC heap garbage when click-dragging.
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* Fixed number of pointer states growing indefinitely if OS did not reuse touch IDs.
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- `InputSystemUIInputModule` now sends pointer events using a new `ExtendedPointerEventData` instead of using the base `PointerEventData` class. This surfaces additional input data in pointer events.
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- Added `InputSystemUIInputModule.pointerBehavior` to allow dictating how the UI will resolve concurrent input from multiple pointers.
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####
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#### Actions
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- Added `InputAction.CallbackContext.ReadValueAsButton`.
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Packages/com.unity.inputsystem/package.json

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{
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"name": "com.unity.inputsystem",
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"displayName": "Input System",
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"version": "1.0.0-preview.5",
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"version": "1.0.0-preview.6",
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"unity": "2019.1",
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"repository": {
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"type": "git",

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