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aaaf3cc
CHANGE: Set Android jobs to use UTR 1.42 to fix currently failed jobs…
jfreire-unity Dec 1, 2025
6f1ad16
FIX: Address compilation warnings from Unity 6.4 and 6.5 (#2295)
K-Tone Dec 1, 2025
05e8e90
FIX: Extra empty lines added in the control bindings drop-down for so…
K-Tone Dec 11, 2025
20d06ce
DOCS: DOCATT-8754: Updated TrackedDevice class documentation (#2298)
unitALG Dec 11, 2025
ad95eca
DOCS: Update documentation to reflect support for PS5 controller on L…
SteveDiniro Dec 15, 2025
3b7340f
FIX: out of range exception when pressing undo after creating and edi…
Darren-Kelly-Unity Dec 15, 2025
55bc806
FIX: Autosave closes add control scheme ui element on save. (ISXB-171…
Darren-Kelly-Unity Dec 16, 2025
e8095ae
DOCS: Update documentation for MonoBehaviour OnMouse events (ISX-2383…
ritamerkl Dec 16, 2025
0c39606
FIX: InputActionReference not set on Prefab and ScriptableObject (ISB…
MorganHoarau Dec 17, 2025
71886a6
DOCS: Update to clarify that Linux supports touchscreen (#2304)
ritamerkl Dec 18, 2025
a9d60ae
FIX: UI inconsistencies - Add buttons use add icon in input actions w…
josepmariapujol-unity Dec 18, 2025
5080817
FIX: Migrate Mono APIs to CoreCLR-compatible APIs (#2289)
MiroBrodlovaUnityGit Dec 19, 2025
6a58700
FIX: Tooltip bug for Action > Control type to avoid “Button” terminol…
josepmariapujol-unity Jan 7, 2026
ffb1879
FIX: Icon fix for action maps buttons in background and resolution (#…
josepmariapujol-unity Jan 8, 2026
ae27c98
FIX: Summary update fixing a bug for TapInteraction (#2308)
josepmariapujol-unity Jan 12, 2026
d4ef8cf
CHANGE: Update API validation exception to version 1.17.1
Pauliusd01 Jan 12, 2026
c9695df
FIX: Regenerate YAML job definitions by running the generation comman…
josepmariapujol-unity Jan 12, 2026
be2449e
CHANGE: Bump version to 1.18.0 (#2320)
Pauliusd01 Jan 12, 2026
2d1677c
FIX: Removing warnings from recipe files displaying on regenerating C…
josepmariapujol-unity Jan 12, 2026
7eefb98
CHANGE: Removing TODOs and moving them to Jira tasks (#2316)
josepmariapujol-unity Jan 13, 2026
6d3d431
DOCS: Fix variable name for submit action in documentation (#2305)
amanda-butler-unity Jan 13, 2026
0cb3d8f
FIX: Update ignored packages in Preview APV and regenerate YAML job d…
Pauliusd01 Jan 14, 2026
f3ea709
RELEASE: 1.18.0
Pauliusd01 Jan 14, 2026
9c349d5
CHANGE: Bump version to 1.18.1 (#2323)
Pauliusd01 Jan 14, 2026
6ba64b2
CHANGE: Remove 6000.2 from CI (#2324)
Pauliusd01 Jan 15, 2026
a83a39f
FIX: Handle consecutive wildcards in StringMatches (1/x) (#2311)
josepmariapujol-unity Jan 16, 2026
0c988bb
CHANGE: Update from InstanceID to EntityId in PlayerInputEditor.cs (#…
josepmariapujol-unity Jan 19, 2026
0f225ca
FIX: Auto-Save toggle button alignment by a few pixels (#2327)
josepmariapujol-unity Jan 19, 2026
d919ab2
NEW: keywords for InputSystem project settings window (#2329)
josepmariapujol-unity Jan 20, 2026
48149e1
FIX: Align title font size with toolbar style in Input Action window …
josepmariapujol-unity Jan 21, 2026
bdd4741
FIX: headers under Action Properties similar to gameObject component …
josepmariapujol-unity Jan 22, 2026
1532d3f
FIX: Misaligned Virtual Cursor when changing resolution (ISXB-1119) (…
Darren-Kelly-Unity Jan 26, 2026
5f227dd
Merge branch 'develop' into input/merge-develop-branch
josepmariapujol-unity Jan 29, 2026
1a15cb4
Updating metafiles (.meta) (#2337)
josepmariapujol-unity Jan 30, 2026
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1 change: 0 additions & 1 deletion .yamato/config.metadata
Original file line number Diff line number Diff line change
@@ -1,7 +1,6 @@
editors:
- version: 2022.3
- version: 6000.0
- version: 6000.2
- version: 6000.3
- version: 6000.4
- version: trunk
Expand Down
55 changes: 0 additions & 55 deletions .yamato/input-system-editor-functional-tests.yml
Original file line number Diff line number Diff line change
Expand Up @@ -110,61 +110,6 @@ inputsystem-editorfunctionaltests_-_6000_0_-_windows:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 6000.2 - MacOS
inputsystem-editorfunctionaltests_-_6000_2_-_macos:
name: InputSystem-EditorFunctionalTests - 6000.2 - MacOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: b1.xlarge
commands:
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_MacOS_6000.2_project;flags:inputsystem_MacOS_6000.2_project" --timeout=3600 --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 6000.2 - Ubuntu
inputsystem-editorfunctionaltests_-_6000_2_-_ubuntu:
name: InputSystem-EditorFunctionalTests - 6000.2 - Ubuntu
agent:
image: package-ci/ubuntu-22.04:default
type: Unity::VM
flavor: b1.large
commands:
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:$YAMATO_SOURCE_DIR/Packages;" --coverage-results-path=$YAMATO_SOURCE_DIR/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Ubuntu_6000.2_project;flags:inputsystem_Ubuntu_6000.2_project" --timeout=3600 --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 6000.2 - Windows
inputsystem-editorfunctionaltests_-_6000_2_-_windows:
name: InputSystem-EditorFunctionalTests - 6000.2 - Windows
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.large
commands:
- command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes'
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=!Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --enable-code-coverage --coverage-options="generateAdditionalMetrics;generateHtmlReport;assemblyFilters:+Unity.InputSystem*;pathReplacePatterns:@*,,**/PackageCache/,;sourcePaths:%YAMATO_SOURCE_DIR%/Packages;" --coverage-results-path=%YAMATO_SOURCE_DIR%/upm-ci~/CodeCoverage --coverage-upload-options="reportsDir:upm-ci~/CodeCoverage;name:inputsystem_Windows_6000.2_project;flags:inputsystem_Windows_6000.2_project" --timeout=3600 --artifacts-path=artifacts
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorFunctionalTests - 6000.3 - MacOS
inputsystem-editorfunctionaltests_-_6000_3_-_macos:
name: InputSystem-EditorFunctionalTests - 6000.3 - MacOS
Expand Down
55 changes: 0 additions & 55 deletions .yamato/input-system-editor-performance-tests.yml
Original file line number Diff line number Diff line change
Expand Up @@ -110,61 +110,6 @@ inputsystem-editorperformancetests_-_6000_0_-_windows:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 6000.2 - MacOS
inputsystem-editorperformancetests_-_6000_2_-_macos:
name: InputSystem-EditorPerformanceTests - 6000.2 - MacOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: b1.xlarge
commands:
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 6000.2 - Ubuntu
inputsystem-editorperformancetests_-_6000_2_-_ubuntu:
name: InputSystem-EditorPerformanceTests - 6000.2 - Ubuntu
agent:
image: package-ci/ubuntu-22.04:default
type: Unity::VM
flavor: b1.large
commands:
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-linux.sh
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 6000.2 - Windows
inputsystem-editorperformancetests_-_6000_2_-_windows:
name: InputSystem-EditorPerformanceTests - 6000.2 - Windows
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.large
commands:
- command: '%GSUDO% choco install netfx-4.7.1-devpack -y --ignore-detected-reboot --ignore-package-codes'
- command: git clone --branch "2.3.0-preview" git@github.cds.internal.unity3d.com:unity/com.unity.package-manager-doctools.git Packages/com.unity.package-manager-doctools
- command: unity-downloader-cli -u 6000.2/staging -c Editor --fast --wait
- command: UnifiedTestRunner.exe --testproject=. --editor-location=.Editor --suite=Editor --suite=Playmode --category=Performance --clean-library --api-profile=NET_4_6 --reruncount=1 --clean-library-on-rerun --report-performance-data --performance-project-id=InputSystem --timeout=3600 --artifacts-path=artifacts
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
artifacts:
paths:
- artifacts/**/*

# InputSystem-EditorPerformanceTests - 6000.3 - MacOS
inputsystem-editorperformancetests_-_6000_3_-_macos:
name: InputSystem-EditorPerformanceTests - 6000.3 - MacOS
Expand Down
89 changes: 0 additions & 89 deletions .yamato/input-system-mobile-functional-build-jobs.yml
Original file line number Diff line number Diff line change
Expand Up @@ -178,95 +178,6 @@ inputsystem-mobilefunctionalbuildjobs_-_6000_0_-_tvos:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - il2cpp
inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android_-_il2cpp:
name: InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - il2cpp
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.xlarge
commands:
- command: unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait
- command: |-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android --scripting-backend=il2cpp
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - mono
inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_android_-_mono:
name: InputSystem-MobileFunctionalBuildJobs - 6000.2 - Android - mono
agent:
image: package-ci/win10:default
type: Unity::VM
flavor: b1.xlarge
commands:
- command: unity-downloader-cli -u 6000.2/staging -c Editor -c Android --fast --wait
- command: |-
set ANDROID_DEVICE_CONNECTION=%BOKKEN_DEVICE_IP%
UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=android
after:
- command: .yamato\generated-scripts\infrastructure-instability-detection-win.cmd
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 6000.2 - IOS
inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_ios:
name: InputSystem-MobileFunctionalBuildJobs - 6000.2 - IOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: m1.mac
commands:
- command: unity-downloader-cli -u 6000.2/staging -c Editor -c iOS --fast --wait
- command: |-
curl -s https://artifactory-slo.bf.unity3d.com/artifactory/unity-tools-local/utr-standalone/utr --output utr
chmod u+x utr
- command: ./utr --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=ios
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*
variables:
UTR_VERSION: 1.42.0

# InputSystem-MobileFunctionalBuildJobs - 6000.2 - TvOS
inputsystem-mobilefunctionalbuildjobs_-_6000_2_-_tvos:
name: InputSystem-MobileFunctionalBuildJobs - 6000.2 - TvOS
agent:
image: package-ci/macos-13:default
type: Unity::VM::osx
flavor: m1.mac
commands:
- command: unity-downloader-cli -u 6000.2/staging -c Editor -c AppleTV --fast --wait
- command: UnifiedTestRunner --testproject=. --editor-location=.Editor --suite=playmode --category=!Performance --clean-library --reruncount=1 --clean-library-on-rerun --build-only --player-save-path=build/players --timeout=3600 --artifacts-path=build/logs --platform=tvOS
after:
- command: bash .yamato/generated-scripts/infrastructure-instability-detection-mac.sh
artifacts:
logs:
paths:
- build/logs/**/*
players:
paths:
- build/players/**/*

# InputSystem-MobileFunctionalBuildJobs - 6000.3 - Android - il2cpp
inputsystem-mobilefunctionalbuildjobs_-_6000_3_-_android_-_il2cpp:
name: InputSystem-MobileFunctionalBuildJobs - 6000.3 - Android - il2cpp
Expand Down
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