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8 changes: 4 additions & 4 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,13 +5,13 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## Unreleased
## [6.0.9] - 2026-01-30

### Fixed

- [PBLD-276] Fixed a bug where dragging a single face from a connected texture group in the UV Editor caused visual distortion during the drag operation
- [PBLD-279] Fixed an issue where serialization warning would appear upon creating a probuilder shape.
- [PBLD-284] Fixed instance ID obsolescence warning appearing on 6000.4 and newer versions
- [PBLD-276] Fixed a bug where dragging a single face from a connected texture group in the UV Editor caused a visual distortion during the drag operation.
- [PBLD-279] Fixed an issue where serialization warning would appear upon creating a ProBuilder Shape.
- [PBLD-284] Fixed InstanceID obsolescence warning appearing on 6000.4 and newer versions.
- Fixed an issue where a proper unique name wasn't set on duplicated ProBuilder meshes.

## [6.0.8] - 2025-11-17
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2 changes: 1 addition & 1 deletion package.json
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@@ -1,7 +1,7 @@
{
"name": "com.unity.probuilder",
"displayName": "ProBuilder",
"version": "6.0.8",
"version": "6.0.9",
"unity": "6000.0",
"description": "Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.\n\nAdvanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilder's model export feature it's easy to tweak your levels in any external 3D modelling suite.",
"keywords": [
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