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@hugoymh hugoymh commented Nov 17, 2025

Unity UI Extensions - Pull Request

Overview

Follow-up suggestion to PR #466

Changes

Gradient2 would only reflect changes to EffectGradient keys only at initialization (e.g. entering Play Mode)

Suggested amendment should reflect changes both in Inspector and in Runtime.

Modify Mesh should respond to gradient key updates in inspector and runtime
@SimonDarksideJ
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Thanks for the PR, with Unity now confirming ongoing support for Unity UI, we will get right on this.

@SimonDarksideJ SimonDarksideJ changed the base branch from release to development December 11, 2025 09:48
@SimonDarksideJ
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I think you need to rebase from Development (not release) as it is now showing any changes at the moment. Might actually be easy since the U6 update, to just start a fresh PR against development @hugoymh

And thank you for continuing the journey with the UI Extensions. It was a huge sigh of relief when Unity announced they were continuing to support Unity UI

@hugoymh
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hugoymh commented Dec 12, 2025

no problem

@hugoymh hugoymh closed this Dec 12, 2025
@hugoymh hugoymh deleted the Gradient2_gradient branch December 12, 2025 03:00
@hugoymh
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hugoymh commented Dec 12, 2025

Turns out the fix has already been merged along with PR #493.

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2 participants