Correct vertical orientation of companion window in hellovr_opengl sample.#1143
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cmbruns wants to merge 3 commits intoValveSoftware:masterfrom
Closed
Correct vertical orientation of companion window in hellovr_opengl sample.#1143cmbruns wants to merge 3 commits intoValveSoftware:masterfrom
cmbruns wants to merge 3 commits intoValveSoftware:masterfrom
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Author
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I just noticed there is another pull request that does the same thing, I think. #1113 |
Member
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Closing as a duplicate of #1113. |
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The view in the companion window was upside down relative to the view from the HMD. (Unless you are standing on your head, I suppose.)
There are a bunch of ways to fix this. I chose to flip the companion window texture coordinates. It seems like the simplest approach.
This fixes issue #1142