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@ficool2 ficool2 commented Feb 5, 2026

When switching to thirdperson (such as via thirdperson command or by taunting in TF2), the camera experiences a snap at the beginning. This is due to an oversight where the initial camera pitch and yaw are flipped. This PR simply flips them to the correct ordering

Before:

tf2z_win64_RPbC7ID2W9.mp4

After:

tf2z_win64_dVNLVeBG4v.mp4

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