Fix flipped initial pitch/yaw on thirdperson switch #1791
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When switching to thirdperson (such as via
thirdpersoncommand or by taunting in TF2), the camera experiences a snap at the beginning. This is due to an oversight where the initial camera pitch and yaw are flipped. This PR simply flips them to the correct orderingBefore:
tf2z_win64_RPbC7ID2W9.mp4
After:
tf2z_win64_dVNLVeBG4v.mp4