Rust: Include tuple structs/variants in CallExprBase.getStaticTarget()#20621
Merged
hvitved merged 1 commit intogithub:mainfrom Oct 10, 2025
Merged
Rust: Include tuple structs/variants in CallExprBase.getStaticTarget()#20621hvitved merged 1 commit intogithub:mainfrom
CallExprBase.getStaticTarget()#20621hvitved merged 1 commit intogithub:mainfrom
Conversation
fe38a32 to
0fc2875
Compare
geoffw0
approved these changes
Oct 10, 2025
Contributor
geoffw0
left a comment
There was a problem hiding this comment.
LGTM, looking forward to seeing the DCA call target resolution stat 🤞
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This change means we now measure call resolution rates correctly. DCA confirms with an increased call resolution rate from
62.5 %to74.85 %.