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@hunterk hunterk commented Dec 14, 2025

Description

In both of these drivers, mipmaps worked for external textures, like LUTs, but were not calculated/generated properly for internally generated textures. This PR fixes that.

Related Issues

should fix this one #16567

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@bslenul tested a preliminary version of this for me before, so it'd be good to hear from them whether this treats them any better

@hunterk hunterk changed the title fix mipmaps on generated textures in d3d11 and d3d12 fix mipmaps on generated textures in d3d10, d3d11 and d3d12 Dec 14, 2025
@sonninnos
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Quick d3d11 test looking the same as vulkan now here.

@LibretroAdmin LibretroAdmin merged commit 66a7657 into libretro:master Dec 14, 2025
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3 participants