Skip to content

fix: Upside down screenshare from Unity VR app#188

Open
NiekVRelax wants to merge 1 commit intolivekit:mainfrom
VRelaxDev:fix/upside-down-screenshare
Open

fix: Upside down screenshare from Unity VR app#188
NiekVRelax wants to merge 1 commit intolivekit:mainfrom
VRelaxDev:fix/upside-down-screenshare

Conversation

@NiekVRelax
Copy link

Problem

When using the Unity LiveKit SDK with a VR app as the sender, the screenshare on the receiving end is flipped upside down.

Solution

Use a RenderTexture with a Bilt approach instead of a Texture2D for gathering the pixels.

Notes

This was tested with version 1.3.3 of the SDK in a VR Unity app.

@CLAassistant
Copy link

CLAassistant commented Feb 17, 2026

CLA assistant check
All committers have signed the CLA.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants