@@ -33,6 +33,7 @@ Navigation:
3333- [ Social SDKs] ( #social-sdks )
3434- [ API Extensions & Helper] ( #api-extensions--helper )
3535- [ Design Patterns] ( #design-patterns )
36+ - [ Utilities] ( #utilities )
3637- [ Other] ( #other )
3738
3839
@@ -41,6 +42,8 @@ Navigation:
4142* [ UnityOctree] ( https://github.com/Nition/UnityOctree ) - octrees
4243* [ In-Game Replay System] ( https://github.com/FeNo/InGameReplay ) - record and replay transforms
4344* [ Unity Scene Query] ( https://github.com/Real-Serious-Games/Unity-Scene-Query ) - library to traverse and query the Unity scene to find particular objects
45+ * [ UnityTools] ( https://github.com/CaptainHillman/UnityTools ) - Runtime transformation gizmos
46+ * [ Unity3DRuntimeTransformGizmo] ( https://github.com/HiddenMonk/Unity3DRuntimeTransformGizmo ) - Another runtime transform gizmo
4447
4548## Movement & Animation
4649* [ List View Framework] ( https://bitbucket.org/Unity-Technologies/list-view-framework ) - create dynamic, scrollable lists
@@ -71,6 +74,7 @@ Navigation:
7174* [ Mario Galaxy Gravity for Unity] ( https://gist.github.com/phosphoer/a283cdbeca5d2160d5eed318d0362826 ) - mario galaxy gravity
7275* [ Ocean Community Next Gen] ( https://github.com/eliasts/Ocean_Community_Next_Gen ) - water physics/shader
7376* [ Voxel GPU Physics] ( https://github.com/jknightdoeswork/gpu-physics-unity ) - GPU accelerated voxel physics
77+ * [ Interactive Erosion] ( https://github.com/Scrawk/Interactive-Erosion ) - Runtime fluid erosion for terrain
7478
7579## Particles
7680* [ KvantSpray] ( https://github.com/keijiro/KvantSpray ) - gpu accelerated particles
@@ -120,6 +124,8 @@ Navigation:
120124
121125## Networking
122126* [ UNet Authoritative Networking] ( https://github.com/atrakeur/unity-unet-authoritative-networking ) - authoritative networking implementation
127+ * [ MLAPI] ( https://github.com/MidLevel/MLAPI ) An alternative to Unity's UNET high level API, allows for separate server/client projects and more
128+ * [ Barebones Master Server] ( https://github.com/alvyxaz/barebones-masterserver ) - Host your own custom master server setup, avoid CCU fees
123129
124130## VR
125131* [ SteamVR] ( https://github.com/ValveSoftware/steamvr_unity_plugin ) - VR SDK
@@ -261,6 +267,7 @@ Navigation:
261267* [ SQLite4Unity3d] ( https://github.com/codecoding/SQLite4Unity3d ) - sql lite
262268* [ UnityHTTP] ( https://github.com/andyburke/UnityHTTP ) - http library
263269* [ Unity QuickSheet] ( https://github.com/kimsama/Unity-QuickSheet ) - import data from google/excel sheets
270+ * [ Odin Unity Serializer] ( https://github.com/TeamSirenix/odin-serializer ) - Arguably the best serializer for Unity out there
264271
265272## Social SDKs
266273* [ Google Analytics Plugin] ( https://github.com/googleanalytics/google-analytics-plugin-for-unity ) - Google Analytics
@@ -299,6 +306,10 @@ Navigation:
299306* [ UniRx] ( https://github.com/neuecc/UniRx ) - unity reactive extensions implementation
300307* [ Ring_Buffer] ( https://bitbucket.org/sirgru/ring_buffer ) - simple implementation of a RingBuffer<T >
301308
309+ ## Utilities
310+ * [ demilib] ( https://github.com/Demigiant/demilib ) - various utilities and tools for Unity
311+ * [ Excessives] ( https://github.com/SirHall/Excessives ) - General purpose C# and Unity3D utility scripts
312+
302313## Other
303314* [ Unity Right Click] ( https://gist.github.com/adamtuliper/48a6e2ce3d9b5e72be36 ) - windows context menu extension: 'open with unity'
304315* [ No Hot-Reload] ( https://capeguy.co.uk/2015/06/no-more-unity-hot-reload/ ) - prevent unity hot-reloads
@@ -312,9 +323,9 @@ Navigation:
312323* [ Asset Store Batch Mode] ( https://github.com/thinksquirrel/asset-store-batch-mode ) - API for uploading Unity Asset Store packages
313324* [ Unity Size Explorer] ( https://github.com/aschearer/unitysizeexplorer ) - analyzes the disk space usage of your build
314325* [ Better Unity Script Templates] ( https://github.com/BrokenVector/BetterUnityScriptTemplates ) - improved Script templates
315- * [ UnityDecompiled ] ( https://github.com/MattRix/UnityDecompiled ) - decompiled Unity API code
326+ * [ UnityCsReference ] ( https://github.com/Unity-Technologies/UnityCsReference ) - Unity C# reference source code
316327* [ Shader Calibration Charts] ( https://oc.unity3d.com/index.php/s/dfc9aa1491ff905f589408aa136eab23 ) - Unity StandardShader calibration charts
317328* [ Save Game Free] ( https://github.com/BayatGames/SaveGameFree ) - cross platform, encrypted, online-stored saves
318- * [ demilib ] ( https://github.com/Demigiant/demilib ) - various utilities and tools for Unity
329+ * [ UCompile ] ( https://github.com/SoapCode/UCompile ) - Runtime compilation and execution of CSharp code
319330
320331[ ![ Analytics] ( https://ga-beacon.appspot.com/UA-63472612-14/readme )] ( https://github.com/igrigorik/ga-beacon )
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