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[rush] Fix issue where package.json script hangs when accessing STDIN on Windows #5579
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10 changes: 10 additions & 0 deletions
10
common/changes/@microsoft/rush/octogonz-rush-stdin-hang_2026-01-29-03-43.json
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,10 @@ | ||
| { | ||
| "changes": [ | ||
| { | ||
| "packageName": "@microsoft/rush", | ||
| "comment": "Fix a longstanding issue where a package.json script could hang on Windows if it accessed STDIN under certain circumstances", | ||
| "type": "none" | ||
| } | ||
| ], | ||
| "packageName": "@microsoft/rush" | ||
| } |
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We should ABSOLUTELY not be inheriting stdin, that would imply that anything the user types would get unexpectedly forwarded to some arbitrary set of child processes.
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In fact, in general, the else case that inherits stdin is also not a sensible default; the caller should have to expressly specify if they want stdin, otherwise we should default to
ignore.Uh oh!
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What you are saying certainly makes sense when
rush buildis running shell scripts and piping their output to the summarizer. The problem underlying this PR is that we have many code paths that run scripts, but no rigorous indication of which scenarios should accept STDIN.Tracing the callers of
_executeLifecycleCommandInternal():postRushx?!printEventHooksOutputToConsolefrom experiments.jsonrushxShellOperationRunnerfor phased buildsIPCOperationRunnerI'm not even sure
handleOutputshould be what determines this; look at its docs:Maybe it should be renamed to
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Your suggestion was this:
It definitely breaks less table rows. The main impact would be Rush global commands, but I suppose that was already broken with
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I updated the branch with this change.