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webgl #2548
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eb1421b
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scamiv 1948d07
Update WebGL status message
scamiv e002509
update comment
scamiv 906f3e7
test replayspeed
scamiv 24eabb0
perf: Optimize cluster calculation with DFS and zero-allocation patterns
scamiv aecf00d
Use game-scoped generational visited buffer in PlayerExecution
scamiv c580737
unify flood-fill and neighbor callbacks in PlayerExecution
scamiv d06c656
Revert "test replayspeed"
scamiv b06752b
fix TerritoryWebGLRenderer premultiplied alpha
scamiv 4592763
Move relationship calculation (for borders) into the shader.
scamiv 8ff4804
Refactor territory defense management in GameImpl and CanvasTerritory…
scamiv b3ba0bf
Removed old per-tile relation handling; relations are now handled via…
scamiv bc9f915
Removed legacy border color texture and all related plumbing
scamiv 1024be0
add comment to unused labelUpload method and clean up removeUnit orde…
scamiv a4ed429
Refactor GameImpl and GameView methods to remove unnecessary return s…
scamiv 23dc072
Enhance shared tile ring initialization in Worker.worker.ts
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🧩 Analysis chain
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Add documentation for HTTPS certificate setup in local development.
The
dev:securenpm script requires certificate files atresources/certs/dev.crtandresources/certs/dev.key, which are gitignored and not provided in the repository. Developers attempting to use this script will encounter missing file errors without guidance. Add instructions in the README or a setup guide explaining how to generate self-signed certificates using OpenSSL or mkcert for local HTTPS development.🤖 Prompt for AI Agents