|
10 | 10 | #include <scratchcpp/input.h> |
11 | 11 | #include <scratchcpp/field.h> |
12 | 12 | #include <scratchcpp/sprite.h> |
| 13 | +#include <scratchcpp/stage.h> |
| 14 | +#include <scratchcpp/costume.h> |
13 | 15 | #include <scratchcpp/textbubble.h> |
| 16 | +#include <scratchcpp/variable.h> |
14 | 17 | #include <scratchcpp/stringptr.h> |
15 | 18 | #include <scratchcpp/string_functions.h> |
16 | 19 | #include <scratchcpp/string_pool.h> |
@@ -55,6 +58,7 @@ void SensingBlocks::registerBlocks(IEngine *engine) |
55 | 58 | engine->addCompileFunction(this, "sensing_loud", &compileLoud); |
56 | 59 | engine->addCompileFunction(this, "sensing_timer", &compileTimer); |
57 | 60 | engine->addCompileFunction(this, "sensing_resettimer", &compileResetTimer); |
| 61 | + engine->addCompileFunction(this, "sensing_of", &compileOf); |
58 | 62 | } |
59 | 63 |
|
60 | 64 | void SensingBlocks::onInit(IEngine *engine) |
@@ -243,6 +247,101 @@ CompilerValue *SensingBlocks::compileResetTimer(Compiler *compiler) |
243 | 247 | return nullptr; |
244 | 248 | } |
245 | 249 |
|
| 250 | +CompilerValue *SensingBlocks::compileOf(Compiler *compiler) |
| 251 | +{ |
| 252 | + IEngine *engine = compiler->engine(); |
| 253 | + Input *input = compiler->input("OBJECT"); |
| 254 | + Field *field = compiler->field("PROPERTY"); |
| 255 | + assert(input); |
| 256 | + assert(field); |
| 257 | + |
| 258 | + std::string property = field->value().toString(); |
| 259 | + |
| 260 | + if (input->pointsToDropdownMenu()) { |
| 261 | + // Compile time |
| 262 | + std::string value = input->selectedMenuItem(); |
| 263 | + Target *target = nullptr; |
| 264 | + CompilerValue *targetPtr = nullptr; |
| 265 | + |
| 266 | + if (value == "_stage_") { |
| 267 | + // Stage properties |
| 268 | + target = engine->stage(); |
| 269 | + targetPtr = compiler->addConstValue(target); |
| 270 | + |
| 271 | + if (property == "backdrop #") |
| 272 | + return compiler->addFunctionCall("sensing_costume_number_of_target", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 273 | + else if (property == "backdrop name") |
| 274 | + return compiler->addFunctionCall("sensing_costume_name_of_target", Compiler::StaticType::String, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 275 | + } else { |
| 276 | + // Sprite properties |
| 277 | + target = engine->targetAt(engine->findTarget(value)); |
| 278 | + |
| 279 | + if (target) { |
| 280 | + targetPtr = compiler->addConstValue(target); |
| 281 | + |
| 282 | + if (property == "x position") |
| 283 | + return compiler->addFunctionCall("sensing_x_position_of_sprite", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 284 | + else if (property == "y position") |
| 285 | + return compiler->addFunctionCall("sensing_y_position_of_sprite", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 286 | + else if (property == "direction") |
| 287 | + return compiler->addFunctionCall("sensing_direction_of_sprite", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 288 | + else if (property == "costume #") |
| 289 | + return compiler->addFunctionCall("sensing_costume_number_of_target", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 290 | + else if (property == "costume name") |
| 291 | + return compiler->addFunctionCall("sensing_costume_name_of_target", Compiler::StaticType::String, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 292 | + else if (property == "size") |
| 293 | + return compiler->addFunctionCall("sensing_size_of_sprite", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 294 | + } |
| 295 | + } |
| 296 | + |
| 297 | + // Common properties |
| 298 | + if (target && targetPtr) { |
| 299 | + if (property == "volume") |
| 300 | + return compiler->addFunctionCall("sensing_volume_of_target", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 301 | + else { |
| 302 | + auto var = target->variableAt(target->findVariable(property)); |
| 303 | + |
| 304 | + if (var) |
| 305 | + return compiler->addVariableValue(var.get()); |
| 306 | + } |
| 307 | + } |
| 308 | + } else { |
| 309 | + // Runtime |
| 310 | + CompilerValue *targetName = compiler->addInput(input); |
| 311 | + CompilerValue *targetPtr = compiler->addFunctionCallWithCtx("sensing_get_target", Compiler::StaticType::Pointer, { Compiler::StaticType::String }, { targetName }); |
| 312 | + |
| 313 | + // Stage properties |
| 314 | + if (property == "backdrop #") { |
| 315 | + return compiler->addFunctionCall("sensing_backdrop_number_of_stage_with_check", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 316 | + } else if (property == "backdrop name") |
| 317 | + return compiler->addFunctionCall("sensing_backdrop_name_of_stage_with_check", Compiler::StaticType::String, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 318 | + |
| 319 | + // Sprite properties |
| 320 | + if (property == "x position") |
| 321 | + return compiler->addFunctionCall("sensing_x_position_of_sprite_with_check", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 322 | + else if (property == "y position") |
| 323 | + return compiler->addFunctionCall("sensing_y_position_of_sprite_with_check", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 324 | + else if (property == "direction") |
| 325 | + return compiler->addFunctionCall("sensing_direction_of_sprite_with_check", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 326 | + else if (property == "costume #") |
| 327 | + return compiler->addFunctionCall("sensing_costume_number_of_sprite_with_check", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 328 | + else if (property == "costume name") |
| 329 | + return compiler->addFunctionCall("sensing_costume_name_of_sprite_with_check", Compiler::StaticType::String, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 330 | + else if (property == "size") |
| 331 | + return compiler->addFunctionCall("sensing_size_of_sprite_with_check", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 332 | + |
| 333 | + // Common properties |
| 334 | + if (property == "volume") |
| 335 | + return compiler->addFunctionCall("sensing_volume_of_target_with_check", Compiler::StaticType::Number, { Compiler::StaticType::Pointer }, { targetPtr }); |
| 336 | + else { |
| 337 | + CompilerValue *varName = compiler->addConstValue(property); |
| 338 | + return compiler->addFunctionCall("sensing_variable_of_target", Compiler::StaticType::Unknown, { Compiler::StaticType::Pointer, Compiler::StaticType::String }, { targetPtr, varName }); |
| 339 | + } |
| 340 | + } |
| 341 | + |
| 342 | + return compiler->addConstValue(0.0); |
| 343 | +} |
| 344 | + |
246 | 345 | void SensingBlocks::onAnswer(const std::string &answer) |
247 | 346 | { |
248 | 347 | // https://github.com/scratchfoundation/scratch-vm/blob/6055823f203a696165084b873e661713806583ec/src/blocks/scratch3_sensing.js#L99-L115 |
@@ -443,3 +542,162 @@ extern "C" void sensing_resettimer(ITimer *timer) |
443 | 542 | { |
444 | 543 | timer->reset(); |
445 | 544 | } |
| 545 | + |
| 546 | +extern "C" double sensing_x_position_of_sprite(Sprite *sprite) |
| 547 | +{ |
| 548 | + return sprite->x(); |
| 549 | +} |
| 550 | + |
| 551 | +extern "C" double sensing_y_position_of_sprite(Sprite *sprite) |
| 552 | +{ |
| 553 | + return sprite->y(); |
| 554 | +} |
| 555 | + |
| 556 | +extern "C" double sensing_direction_of_sprite(Sprite *sprite) |
| 557 | +{ |
| 558 | + return sprite->direction(); |
| 559 | +} |
| 560 | + |
| 561 | +extern "C" double sensing_costume_number_of_target(Target *target) |
| 562 | +{ |
| 563 | + return target->costumeIndex() + 1; |
| 564 | +} |
| 565 | + |
| 566 | +extern "C" StringPtr *sensing_costume_name_of_target(Target *target) |
| 567 | +{ |
| 568 | + const std::string &name = target->currentCostume()->name(); |
| 569 | + StringPtr *ret = string_pool_new(); |
| 570 | + string_assign_cstring(ret, name.c_str()); |
| 571 | + return ret; |
| 572 | +} |
| 573 | + |
| 574 | +extern "C" double sensing_size_of_sprite(Sprite *sprite) |
| 575 | +{ |
| 576 | + return sprite->size(); |
| 577 | +} |
| 578 | + |
| 579 | +extern "C" double sensing_volume_of_target(Target *target) |
| 580 | +{ |
| 581 | + return target->volume(); |
| 582 | +} |
| 583 | + |
| 584 | +extern "C" Target *sensing_get_target(ExecutionContext *ctx, const StringPtr *name) |
| 585 | +{ |
| 586 | + // TODO: Use UTF-16 in engine |
| 587 | + std::string u8name = utf8::utf16to8(std::u16string(name->data)); |
| 588 | + IEngine *engine = ctx->engine(); |
| 589 | + return engine->targetAt(engine->findTarget(u8name)); |
| 590 | +} |
| 591 | + |
| 592 | +extern "C" double sensing_x_position_of_sprite_with_check(Target *target) |
| 593 | +{ |
| 594 | + if (target && !target->isStage()) { |
| 595 | + Sprite *sprite = static_cast<Sprite *>(target); |
| 596 | + return sprite->x(); |
| 597 | + } |
| 598 | + |
| 599 | + return 0.0; |
| 600 | +} |
| 601 | + |
| 602 | +extern "C" double sensing_y_position_of_sprite_with_check(Target *target) |
| 603 | +{ |
| 604 | + if (target && !target->isStage()) { |
| 605 | + Sprite *sprite = static_cast<Sprite *>(target); |
| 606 | + return sprite->y(); |
| 607 | + } |
| 608 | + |
| 609 | + return 0.0; |
| 610 | +} |
| 611 | + |
| 612 | +extern "C" double sensing_direction_of_sprite_with_check(Target *target) |
| 613 | +{ |
| 614 | + if (target && !target->isStage()) { |
| 615 | + Sprite *sprite = static_cast<Sprite *>(target); |
| 616 | + return sprite->direction(); |
| 617 | + } |
| 618 | + |
| 619 | + return 0.0; |
| 620 | +} |
| 621 | + |
| 622 | +extern "C" double sensing_costume_number_of_sprite_with_check(Target *target) |
| 623 | +{ |
| 624 | + if (target && !target->isStage()) |
| 625 | + return target->costumeIndex() + 1; |
| 626 | + |
| 627 | + return 0.0; |
| 628 | +} |
| 629 | + |
| 630 | +extern "C" StringPtr *sensing_costume_name_of_sprite_with_check(Target *target) |
| 631 | +{ |
| 632 | + StringPtr *ret = string_pool_new(); |
| 633 | + |
| 634 | + if (target && !target->isStage()) { |
| 635 | + const std::string &name = target->currentCostume()->name(); |
| 636 | + string_assign_cstring(ret, name.c_str()); |
| 637 | + } else |
| 638 | + string_assign_cstring(ret, "0"); |
| 639 | + |
| 640 | + return ret; |
| 641 | +} |
| 642 | + |
| 643 | +extern "C" double sensing_size_of_sprite_with_check(Target *target) |
| 644 | +{ |
| 645 | + if (target && !target->isStage()) { |
| 646 | + Sprite *sprite = static_cast<Sprite *>(target); |
| 647 | + return sprite->size(); |
| 648 | + } |
| 649 | + |
| 650 | + return 0.0; |
| 651 | +} |
| 652 | + |
| 653 | +extern "C" double sensing_backdrop_number_of_stage_with_check(Target *target) |
| 654 | +{ |
| 655 | + if (target && target->isStage()) |
| 656 | + return target->costumeIndex() + 1; |
| 657 | + |
| 658 | + return 0.0; |
| 659 | +} |
| 660 | + |
| 661 | +extern "C" StringPtr *sensing_backdrop_name_of_stage_with_check(Target *target) |
| 662 | +{ |
| 663 | + StringPtr *ret = string_pool_new(); |
| 664 | + |
| 665 | + if (target && target->isStage()) { |
| 666 | + const std::string &name = target->currentCostume()->name(); |
| 667 | + string_assign_cstring(ret, name.c_str()); |
| 668 | + } else |
| 669 | + string_assign_cstring(ret, ""); |
| 670 | + |
| 671 | + return ret; |
| 672 | +} |
| 673 | + |
| 674 | +extern "C" double sensing_volume_of_target_with_check(Target *target) |
| 675 | +{ |
| 676 | + if (target) |
| 677 | + return target->volume(); |
| 678 | + |
| 679 | + return 0.0; |
| 680 | +} |
| 681 | + |
| 682 | +extern "C" ValueData sensing_variable_of_target(Target *target, const StringPtr *varName) |
| 683 | +{ |
| 684 | + if (target) { |
| 685 | + // TODO: Use UTF-16 in... Target? |
| 686 | + std::string u8name = utf8::utf16to8(std::u16string(varName->data)); |
| 687 | + int varIndex = target->findVariable(u8name); |
| 688 | + if (varIndex >= 0) { |
| 689 | + auto var = target->variableAt(varIndex); |
| 690 | + |
| 691 | + if (var) { |
| 692 | + ValueData ret; |
| 693 | + value_init(&ret); |
| 694 | + value_assign_copy(&ret, &var->value().data()); |
| 695 | + return ret; |
| 696 | + } |
| 697 | + } |
| 698 | + } |
| 699 | + |
| 700 | + ValueData ret; |
| 701 | + value_init(&ret); |
| 702 | + return ret; |
| 703 | +} |
0 commit comments