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374 changes: 374 additions & 0 deletions lib/node_modules/@stdlib/number/float16/ctor/README.md
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<!--

@license Apache-2.0

Copyright (c) 2025 The Stdlib Authors.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

-->

# Float16

> 16-bit half-precision floating-point number.

<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->

<section class="intro">

</section>

<!-- /.intro -->

<!-- Package usage documentation. -->

<section class="usage">

## Usage

```javascript
var Float16 = require( '@stdlib/number/float16/ctor' );
```

#### Float16( value )

16-bit half-precision floating-point number constructor.

```javascript
var x = new Float16( 5.0 );
// returns <Float16>
```

* * *

## Properties

#### Float16.name

Static property returning the constructor name.

```javascript
var str = Float16.name;
// returns 'Float16'
```

#### Float16.BYTES_PER_ELEMENT

Size (in bytes) of the underlying value.

```javascript
var nbytes = Float16.BYTES_PER_ELEMENT;
// returns 2
```

#### Float16.prototype.BYTES_PER_ELEMENT

Size (in bytes) of the underlying value.

```javascript
var x = new Float16( 5.0 );

var nbytes = x.BYTES_PER_ELEMENT;
// returns 2
```

### Instance

A `Float16` instance has the following properties...

#### value

A **read-only** property returning the underlying value as a number.

```javascript
var x = new Float16( 5.0 );

var v = x.value;
// returns 5.0
```

* * *

## Methods

### Accessor Methods

These methods do **not** mutate a `Float16` instance and, instead return a half-precision floating-point number representation.

#### Float16.prototype.toString()

Returns a string representation of a `Float16` instance.

```javascript
var x = new Float16( 5.0 );
var str = x.toString();
// returns '5'

x = new Float16( -3.14 );
str = x.toString();
// returns '-3.140625'
```

#### Float16.prototype.toJSON()

Returns a [JSON][json] representation of a `Float16` instance. [`JSON.stringify()`][mdn-json-stringify] implicitly calls this method when stringifying a `Float16` instance.

```javascript
var x = new Float16( 5.0 );

var o = x.toJSON();
/*
{
"type": "Float16",
"value": 5.0
}
*/
```

To [revive][mdn-json-parse] a `Float16` number from a [JSON][json] `string`, see [@stdlib/number/float16/reviver][@stdlib/number/float16/reviver].

#### Float16.prototype.valueOf()

Converts a `Float16` instance to a primitive value.

```javascript
var x = new Float16( 5.0 );
var v = x.valueOf();
// returns 5.0

x = new Float16( 3.14 );
v = x.valueOf();
// returns 3.140625
```

</section>

<!-- /.usage -->

* * *

<!-- Package usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="notes">

## Notes

- The underlying value is stored as a half-precision floating-point number [IEEE 754][ieee754] with 1 sign bit, 5 exponent bits, and 10 significand bits.
- A half-precision floating-point number has a range of approximately `±6.55e4` and a precision of about 3-4 decimal digits.

</section>

<!-- /.notes -->

* * *

<!-- Package usage examples. -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var Float16 = require( '@stdlib/number/float16/ctor' );

var x = new Float16( 3.14 );

console.log( 'type: %s', typeof x );
// => 'type: object'

console.log( 'str: %s', x );
// => 'str: 3.140625'

console.log( 'value: %d', x.value );
// => 'value: 3.140625'

console.log( 'JSON: %s', JSON.stringify( x ) );
// => 'JSON: {"type":"Float16","value":3.140625}'
```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->

<section class="intro">

</section>

<!-- /.intro -->

<!-- C usage documentation. -->

<section class="usage">

### Usage

```c
#include "stdlib/number/float16/ctor.h"
```

#### stdlib_float16_t

An opaque type definition for a half-precision floating-point number.

```c
stdlib_float16_t v = stdlib_float16_from_bits( 51648 );
```

#### stdlib_float16_bits_t

An opaque type definition for a union for accessing the underlying binary representation of a half-precision floating-point number.

```c
#include <stdint.h>

stdlib_float16_t x = stdlib_float16_from_bits( 51648 );

stdlib_float16_bits_t y;
y.value = x;

uint16_t bits = y.bits;
// returns 51648
```

The union has the following members:

- **value**: `stdlib_float16_t` half-precision floating-point number.
- **bits**: `uint16_t` binary representation.

The union allows "type punning"; however, while (more or less) defined in C99, behavior is implementation-defined in C++. For more robust conversion, prefer using explicit helpers for converting to and from binary representation.

#### stdlib_float16_from_bits( bits )

Converts a 16-bit binary representation to a half-precision floating-point number.

```c
stdlib_float16_t v = stdlib_float16_from_bits( 51648 ); // => -11.5
```

The function accepts the following arguments:

- **bits**: `[in] uint16_t` 16-bit integer corresponding to a binary representation.

#### stdlib_float16_to_bits( x )

Converts a half-precision floating-point number to a 16-bit binary representation.

```c
#include <stdint.h>

stdlib_float16_t v = stdlib_float16_from_bits( 51648 ); // => -11.5

uint16_t bits = stdlib_float16_to_bits( v );
```

The function accepts the following arguments:

- **x**: `[in] stdlib_float16_t` half-precision floating-point number.

</section>

<!-- /.usage -->

<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="notes">

### Notes

- The `stdlib_float16_t` type should be treated as a storage and interchange type. Native hardware support for mathematical functions operating on half-precision floating-point numbers varies. As a consequence, for most operations, one should first promote to single-precision (i.e., `float`), perform the desired operation, and then downcast back to half-precision.

</section>

<!-- /.notes -->

<!-- C API usage examples. -->

<section class="examples">

### Examples

```c
#include "stdlib/number/float16/ctor.h"
#include <stdint.h>
#include <stdio.h>

int main( void ) {
const stdlib_float16_t x[] = {
stdlib_float16_from_bits( 51648 ), // -11.5
stdlib_float16_from_bits( 18880 ) // 11.5
};

int i;
for ( i = 0; i < 2; i++ ) {
printf( "%d\n", stdlib_float16_to_bits( x[ i ] ) );
}
}
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

<!-- Section to include cited references. If references are included, add a horizontal rule *before* the section. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="references">

</section>

<!-- /.references -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

[ieee754]: https://en.wikipedia.org/wiki/IEEE_754-1985

[json]: http://www.json.org/

[mdn-json-stringify]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/stringify

[mdn-json-parse]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/JSON/parse

[@stdlib/number/float16/reviver]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/number/float16/reviver

<!-- <related-links> -->

<!-- </related-links> -->

</section>

<!-- /.links -->
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