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| # Add building scene layer | ||
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| Add a layer to a local scene to visualize and interact with 3D building models developed using Building Information Modeling (BIM) tools. | ||
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| ## Use case | ||
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| Building Scene Layers allow you to display and analyze detailed building models created from 3D BIM data. Unlike 3D object scene layers, which represent all features within a single layer, Building Scene Layers are organized into a hierarchy of sublayers representing individual building components such as walls, light fixtures, and mechanical systems. These sublayers are often grouped by disciplines like Architectural, Mechanical, or Structural. This structure enables deeper interaction and analysis of both interior and exterior features, providing insight into how a building is designed, used, and situated in its spatial context. | ||
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| ## How to use the sample | ||
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| When loaded, the sample displays a scene with a Building Scene Layer. By default, the Overview sublayer is visible, showing the building's exterior shell. Use the "Full Model" toggle to switch to the Full Model sublayer, which reveals the building's components. Pan around and zoom in to observe the detailed features such as walls, light fixtures, mechanical systems, and more, both outside and inside the building. | ||
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| ## How it works | ||
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| 1. Create a local scene object with the `ArcGISScene(BasemapStyle, SceneViewingMode)` constructor. | ||
| 2. Create an `ArcGISTiledElevationSource` object and add it to the local scene's base surface. | ||
| 3. Create a `BuildingSceneLayer` and add it to the local scene's operational layers. | ||
| 4. Create a `LocalSceneView` object to display the scene. | ||
| 5. Set the local scene to the `LocalSceneView`. | ||
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| ## Relevant API | ||
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| * ArcGISTiledElevationSource | ||
| * BuildingSceneLayer | ||
| * BuildingSublayer | ||
| * LocalSceneView | ||
| * Scene | ||
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| ## Tags | ||
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| 3D, buildings, elevation, layers, scene, surface |
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| { | ||
| "category": "Layers", | ||
| "description": "Add a layer to a local scene to visualize and interact with 3D building models developed using Building Information Modeling (BIM) tools.", | ||
| "formal_name": "AddBuildingSceneLayer", | ||
| "ignore": false, | ||
| "images": [ | ||
| "add-building-scene-layer.png" | ||
| ], | ||
| "keywords": [ | ||
| "3D", | ||
| "buildings", | ||
| "elevation", | ||
| "layers", | ||
| "scene", | ||
| "surface", | ||
| "ArcGISTiledElevationSource", | ||
| "BuildingSceneLayer", | ||
| "BuildingSublayer", | ||
| "LocalSceneView", | ||
| "Scene" | ||
| ], | ||
| "language": "kotlin", | ||
| "redirect_from": "", | ||
| "relevant_apis": [ | ||
| "ArcGISTiledElevationSource", | ||
| "BuildingSceneLayer", | ||
| "BuildingSublayer", | ||
| "LocalSceneView", | ||
| "Scene" | ||
| ], | ||
| "snippets": [ | ||
| "src/main/java/com/esri/arcgismaps/sample/addbuildingscenelayer/MainActivity.kt", | ||
| "src/main/java/com/esri/arcgismaps/sample/addbuildingscenelayer/screens/AddBuildingSceneLayerScreen.kt" | ||
| ], | ||
| "title": "Add building scene layer" | ||
| } |
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| plugins { | ||
| alias(libs.plugins.arcgismaps.android.library) | ||
| alias(libs.plugins.arcgismaps.android.library.compose) | ||
| alias(libs.plugins.arcgismaps.kotlin.sample) | ||
| alias(libs.plugins.gradle.secrets) | ||
| } | ||
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| secrets { | ||
| // this file doesn't contain secrets, it just provides defaults which can be committed into git. | ||
| defaultPropertiesFileName = "secrets.defaults.properties" | ||
| } | ||
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| android { | ||
| namespace = "com.esri.arcgismaps.sample.addbuildingscenelayer" | ||
| buildFeatures { | ||
| buildConfig = true | ||
| } | ||
| } | ||
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| dependencies { | ||
| // Only module specific dependencies needed here | ||
| } |
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| <?xml version="1.0" encoding="utf-8"?> | ||
| <manifest xmlns:android="http://schemas.android.com/apk/res/android"> | ||
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| <uses-permission android:name="android.permission.INTERNET" /> | ||
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| <application><activity | ||
| android:exported="true" | ||
| android:name=".MainActivity" | ||
| android:label="@string/add_building_scene_layer_app_name"> | ||
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| </activity> | ||
| </application> | ||
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| </manifest> |
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| /* Copyright 2025 Esri | ||
| * | ||
| * Licensed under the Apache License, Version 2.0 (the "License"); | ||
| * you may not use this file except in compliance with the License. | ||
| * You may obtain a copy of the License at | ||
| * | ||
| * http://www.apache.org/licenses/LICENSE-2.0 | ||
| * | ||
| * Unless required by applicable law or agreed to in writing, software | ||
| * distributed under the License is distributed on an "AS IS" BASIS, | ||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| * See the License for the specific language governing permissions and | ||
| * limitations under the License. | ||
| * | ||
| */ | ||
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| package com.esri.arcgismaps.sample.addbuildingscenelayer | ||
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| import android.os.Bundle | ||
| import androidx.activity.ComponentActivity | ||
| import androidx.activity.compose.setContent | ||
| import androidx.compose.material3.MaterialTheme | ||
| import androidx.compose.material3.Surface | ||
| import androidx.compose.runtime.Composable | ||
| import com.arcgismaps.ApiKey | ||
| import com.arcgismaps.ArcGISEnvironment | ||
| import com.esri.arcgismaps.sample.sampleslib.theme.SampleAppTheme | ||
| import com.esri.arcgismaps.sample.addbuildingscenelayer.screens.AddBuildingSceneLayerScreen | ||
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| class MainActivity : ComponentActivity() { | ||
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| override fun onCreate(savedInstanceState: Bundle?) { | ||
| super.onCreate(savedInstanceState) | ||
| // authentication with an API key or named user is | ||
| // required to access basemaps and other location services | ||
| ArcGISEnvironment.apiKey = ApiKey.create(BuildConfig.ACCESS_TOKEN) | ||
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| setContent { | ||
| SampleAppTheme { | ||
| AddBuildingSceneLayerApp() | ||
| } | ||
| } | ||
| } | ||
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| @Composable | ||
| private fun AddBuildingSceneLayerApp() { | ||
| Surface(color = MaterialTheme.colorScheme.background) { | ||
| AddBuildingSceneLayerScreen( | ||
| sampleName = getString(R.string.add_building_scene_layer_app_name) | ||
| ) | ||
| } | ||
| } | ||
| } |
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| /* Copyright 2025 Esri | ||
| * | ||
| * Licensed under the Apache License, Version 2.0 (the "License"); | ||
| * you may not use this file except in compliance with the License. | ||
| * You may obtain a copy of the License at | ||
| * | ||
| * http://www.apache.org/licenses/LICENSE-2.0 | ||
| * | ||
| * Unless required by applicable law or agreed to in writing, software | ||
| * distributed under the License is distributed on an "AS IS" BASIS, | ||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| * See the License for the specific language governing permissions and | ||
| * limitations under the License. | ||
| * | ||
| */ | ||
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| package com.esri.arcgismaps.sample.addbuildingscenelayer.screens | ||
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| import androidx.compose.foundation.layout.Arrangement | ||
| import androidx.compose.foundation.layout.Column | ||
| import androidx.compose.foundation.layout.Row | ||
| import androidx.compose.foundation.layout.fillMaxSize | ||
| import androidx.compose.foundation.layout.fillMaxWidth | ||
| import androidx.compose.foundation.layout.padding | ||
| import androidx.compose.material3.Scaffold | ||
| import androidx.compose.material3.Switch | ||
| import androidx.compose.material3.Text | ||
| import androidx.compose.runtime.Composable | ||
| import androidx.compose.runtime.LaunchedEffect | ||
| import androidx.compose.runtime.getValue | ||
| import androidx.compose.runtime.mutableStateOf | ||
| import androidx.compose.runtime.remember | ||
| import androidx.compose.runtime.setValue | ||
| import androidx.compose.ui.Alignment | ||
| import androidx.compose.ui.Modifier | ||
| import androidx.compose.ui.unit.dp | ||
| import com.arcgismaps.geometry.Point | ||
| import com.arcgismaps.geometry.SpatialReference | ||
| import com.arcgismaps.mapping.ArcGISScene | ||
| import com.arcgismaps.mapping.ArcGISTiledElevationSource | ||
| import com.arcgismaps.mapping.BasemapStyle | ||
| import com.arcgismaps.mapping.layers.BuildingSceneLayer | ||
| import com.arcgismaps.mapping.layers.buildingscene.BuildingSublayer | ||
| import com.arcgismaps.mapping.view.Camera | ||
| import com.arcgismaps.mapping.view.SceneViewingMode | ||
| import com.arcgismaps.toolkit.geoviewcompose.LocalSceneView | ||
| import com.arcgismaps.toolkit.geoviewcompose.LocalSceneViewProxy | ||
| import com.esri.arcgismaps.sample.sampleslib.components.SampleTopAppBar | ||
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| /** | ||
| * Main screen layout for the sample app | ||
| */ | ||
| @Composable | ||
| fun AddBuildingSceneLayerScreen(sampleName: String) { | ||
| // A Boolean value that indicates if the full model of the building scene layer is showing or not | ||
| var isFullModel by remember { mutableStateOf(false) } | ||
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| val elevationSource = remember { | ||
| ArcGISTiledElevationSource("https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer") | ||
| } | ||
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| val buildingSceneLayer = remember { | ||
| BuildingSceneLayer("https://www.arcgis.com/home/item.html?id=669f6279c579486eb4a0acc7eb59d7ca") | ||
| .apply { | ||
| // Sets the altitude offset of the building scene layer. | ||
| // Upon first inspection of the model, it does not line up with the global | ||
| // elevation layer perfectly. To fix this, add an altitude offset to align | ||
| // the model with the ground surface. | ||
| altitudeOffset = 1.0 | ||
| } | ||
| } | ||
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| val localSceneViewProxy = remember { LocalSceneViewProxy() } | ||
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Comment on lines
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Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Seems like this sample does not use a view model, if so we should I would recommend |
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| // The overview sublayer which represents the exterior shell of the building. | ||
| var overviewSublayer: BuildingSublayer? = null | ||
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| // The full model sublayer which contains all the features of the building. | ||
| var fullModelSublayer: BuildingSublayer? = null | ||
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| val arcGISScene = remember { | ||
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Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Should this scene also be a mutable state of if not using a view model? |
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| ArcGISScene( | ||
| BasemapStyle.ArcGISTopographic, | ||
| SceneViewingMode.Local | ||
| ).apply { | ||
| baseSurface.elevationSources.add(elevationSource) | ||
| operationalLayers.add(buildingSceneLayer) | ||
| } | ||
| } | ||
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| // set a suitable camera to view the building | ||
| LaunchedEffect(Unit) { | ||
| arcGISScene.load().onSuccess { | ||
| localSceneViewProxy.setViewpointCamera( | ||
| Camera( | ||
| Point( | ||
| x = -13045114.646632874, | ||
| y = 4036662.761124578, | ||
| z = 511.0, | ||
| spatialReference = SpatialReference.webMercator() | ||
| ), | ||
| heading = 343.0, | ||
| pitch = 64.0, | ||
| roll = 0.0 | ||
| ) | ||
| ) | ||
| } | ||
| } | ||
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| // Get the overview and full model sublayers for the toggle | ||
| LaunchedEffect(Unit) { | ||
| buildingSceneLayer.load().onSuccess { | ||
| val sublayers = buildingSceneLayer.sublayers | ||
| overviewSublayer = sublayers.first { it.name == "Overview" } | ||
| fullModelSublayer = sublayers.first { it.name == "Full Model" } | ||
| } | ||
| } | ||
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| Scaffold( | ||
| topBar = { SampleTopAppBar(title = sampleName) }, | ||
| content = { | ||
| Column( | ||
| modifier = Modifier | ||
| .fillMaxSize() | ||
| .padding(it), | ||
| ) { | ||
| LocalSceneView( | ||
| modifier = Modifier | ||
| .fillMaxSize() | ||
| .weight(1f), | ||
| localSceneViewProxy = localSceneViewProxy, | ||
| scene = arcGISScene, | ||
| ) | ||
| Row(modifier = Modifier.fillMaxWidth(), | ||
| horizontalArrangement = Arrangement.End, | ||
| verticalAlignment = Alignment.CenterVertically) { | ||
| Text(text = "Full Model") | ||
| Switch(checked = isFullModel, | ||
| onCheckedChange = { isChecked -> | ||
| isFullModel = isChecked | ||
| fullModelSublayer?.isVisible = isFullModel | ||
| overviewSublayer?.isVisible = !isFullModel | ||
| }, | ||
| modifier = Modifier.padding(10.dp)) | ||
| } | ||
| } | ||
| } | ||
| ) | ||
| } | ||
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| <resources> | ||
| <string name="add_building_scene_layer_app_name">Add building scene layer</string> | ||
| </resources> |
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Libs toml will need to be updated with
v.nextto allow local builds use LSV.